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  2. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Response time is the amount of time a pixel in a display takes to change. It is measured in milliseconds (ms). Lower numbers mean faster transitions and therefore fewer visible image artifacts. Display monitors with long response times would create display motion blur around moving objects, making them unacceptable for rapidly moving images.

  3. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    Real-time computing (RTC) is the computer science term for hardware and software systems subject to a "real-time constraint", for example from event to system response. [1] Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines". [2] The term "real-time" is also used in simulation to mean ...

  4. Application performance management - Wikipedia

    en.wikipedia.org/wiki/Application_performance...

    Application performance management. In the fields of information technology and systems management, application performance management ( APM) is the monitoring and management of the performance and availability of software applications. APM strives to detect and diagnose complex application performance problems to maintain an expected level of ...

  5. Heartbeat (computing) - Wikipedia

    en.wikipedia.org/wiki/Heartbeat_(computing)

    Heartbeat (computing) In computer science, a heartbeat is a periodic signal generated by hardware or software to indicate normal operation or to synchronize other parts of a computer system. [1] [2] Heartbeat mechanism is one of the common techniques in mission critical systems for providing high availability and fault tolerance of network ...

  6. Analog computer - Wikipedia

    en.wikipedia.org/wiki/Analog_computer

    TR-10 desktop analog computer of the late 1960s and early 1970s. An analog computer or analogue computer is a type of computation machine (computer) that uses the continuous variation aspect of physical phenomena such as electrical, mechanical, or hydraulic quantities ( analog signals) to model the problem being solved.

  7. Actor model - Wikipedia

    en.wikipedia.org/wiki/Actor_model

    Actor model. The actor model in computer science is a mathematical model of concurrent computation that treats an actor as the basic building block of concurrent computation. In response to a message it receives, an actor can: make local decisions, create more actors, send more messages, and determine how to respond to the next message received.

  8. Load balancing (computing) - Wikipedia

    en.wikipedia.org/wiki/Load_balancing_(computing)

    Load balancing can optimize response time and avoid unevenly overloading some compute nodes while other compute nodes are left idle. Load balancing is the subject of research in the field of parallel computers. Two main approaches exist: static algorithms, which do not take into account the state of the different machines, and dynamic ...

  9. Computer performance - Wikipedia

    en.wikipedia.org/wiki/Computer_performance

    The response time is the sum of three numbers: [3] Service time - How long it takes to do the work requested. Wait time - How long the request has to wait for requests queued ahead of it before it gets to run. Transmission time – How long it takes to move the request to the computer doing the work and the response back to the requestor.