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  2. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Produces browser games with pseudo-3D views; games can be made into Facebook Apps; intended for beginners DX Studio: C++: JavaScript: No 3D Windows: Proprietary, Freeware: Dunia Engine: C++: Yes 3D Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One: List: Proprietary: Based on CryEngine ego: Yes 3D

  4. The Beginner's Guide - Wikipedia

    en.wikipedia.org/wiki/The_Beginner's_Guide

    Interactive storytelling. Mode (s) Single-player. The Beginner's Guide is an interactive storytelling video game created by Davey Wreden under the studio name Everything Unlimited Ltd. The game was released for Linux, OS X, and Windows on October 1, 2015. The game is Wreden's follow-up to the critically praised The Stanley Parable, his previous ...

  5. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    A software program that is designed to replicate the software and hardware of a video game console on more modern computers and other devices. Emulators typically include the ability to load software images of cartridges and other similar hardware-based game distribution methods from the earlier hardware generations, in addition to more ...

  7. Category:Video game development software - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game...

    Category for free and open-source and proprietary software that runs on various operating systems, that is used to develop video games. Subcategories This category has the following 7 subcategories, out of 7 total.

  8. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot ( / ˈɡɒdoʊ / [a]) is a cross-platform, free and open-source game engine released under the permissive MIT license. It was initially developed in Buenos Aires by Argentine software developers Juan Linietsky and Ariel Manzur [6] for several companies in Latin America prior to its public release in 2014. [7]

  9. BASIC - Wikipedia

    en.wikipedia.org/wiki/BASIC

    BASIC ( Beginners' All-purpose Symbolic Instruction Code) [ 1] is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1963. They wanted to enable students in non-scientific fields to use computers.

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