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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    Initial work on Grand Theft Auto V constituted the open world creation, where preliminary models were constructed in-engine during pre-production. [15] The game's setting is the fictional US state of San Andreas and city of Los Santos, based on Southern California and Los Angeles respectively. [16]

  4. Grand Theft Auto modding - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_modding

    Grand Theft Auto. modding. While vehicles in the Grand Theft Auto series are loosely based on real-world makes and models, custom vehicle models such as this Audi R8 are a popular form of modification throughout the GTA community. User modification, or modding, of video games in the open world sandbox Grand Theft Auto series is a popular trend ...

  5. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is an action-adventure game [2] played from either a third-person [3] or first-person perspective. [b] Players complete missions—linear scenarios with set objectives—to progress through the story. [5] Outside of the missions, players may freely roam the open world. Composed of the San Andreas open countryside area, and ...

  6. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  7. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...

  8. Rockstar Advanced Game Engine - Wikipedia

    en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine

    The Rockstar Advanced Game Engine ( RAGE) is a proprietary game engine of Rockstar Games, developed by the RAGE Technology Group division of Rockstar San Diego (formerly Angel Studios). Since its first game, Rockstar Games Presents Table Tennis in 2006, released for the Xbox 360 and Wii, the engine has been used by Rockstar Games's internal ...

  9. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    v. t. e. Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, [1] such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game.