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The Rocket League Championship Series (RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer.It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN ...
Sports. Mode (s) Single-player, multiplayer. Rocket League is a vehicular soccer video game developed and published by Psyonix. The game was first released for PlayStation 4 and Windows in July 2015, with ports for Xbox One and Nintendo Switch being released later on. Rocket League was available on Steam for Windows players and the PlayStation ...
Rocket League is a popular vehicular soccer video game. It is described as "soccer, but with rocket-powered battle cars" or "soccar". Competitions have been run by Twitch, Psyonix Studios, ESL and Major League Gaming as well as other independent tournaments. The central competitive circuit of Rocket League, sponsored by Psyonix Studios, is ...
The music of Rocket League, a vehicular soccer video game developed and published by Psyonix, is a compilation of electronic dance music (EDM) produced and curated by Psyonix audio director Mike Ault. It currently features music from 45 different artists, and has spawned a discography of four albums and four extended plays.
A psyonix dev said that Rocket League was not based on the Onslaught game mode[edit] Currently it says "Rocket League is a sequel to Psyonix's Supersonic Acrobatic Rocket-Powered Battle-Cars, released in 2008 for the PlayStation 3, itself an idea based on the Onslaught game mode introduced in Unreal Tournament 2004."
Rank–size distribution is the distribution of size by rank, in decreasing order of size. For example, if a data set consists of items of sizes 5, 100, 5, and 8, the rank-size distribution is 100, 8, 5, 5 (ranks 1 through 4). This is also known as the rank–frequency distribution, when the source data are from a frequency distribution.
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Tier 1 leagues. As of 2024, there are 8 professional leagues for League of Legends around the world. For the Mid-Season Invitational with 12 spots: The LCK, LPL, LEC and LCS are allocated 2 spots each. The PCS, VCS, CBLOL and LLA are allocated 1 spot each. For the World Championship with 20 spots: