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I just made a game yesterday as a bit of a proof of concept. It theoretically contains the characters/avatars of all ~6,000,000,000 Roblox accounts that exist, including banned/deleted user ids. Not sure if this has been done before, I just thought it was a cool idea. Any feedback/ideas is appreciated. Game:
About RoLookup is a Discord to Roblox bot that is able to find anyone’s Roblox account from their Discord account, and display plenty of useful information about their Roblox account. All you need to do is copy the intended user’s Discord ID, and type .lookup {ID} (More Information Later in Thread) What Does it Do? Displays all of the following information, in a clean embed: Shows Date ...
The game is the IP; the Roblox account that owns the game will be assumed to be the owner. From there you should be able to establish that the account’s Email is yours and go from there. Maybe you can put together a PDF with screenshots compiling the following hierarchy of ownership: Game page with developer account visible
No, at least not natively. You’d probably have to scrape their profile, but for checking the admin badge, all Roblox staff members should be in the Official Group of Roblox, so that case is solved. Not sure what the use case is for checking other badges though. I’m talking about Roblox badges not game badges so to check if a player has ...
I dont think theres a way to check if a user owns a limited but you can check if the player is currently wearing a limited item. local Market = game:GetService("MarketplaceService") local Character = Player.Character or Player.CharacterAdded:Wait() local HumDescription = Player.Character:WaitForChild("Humanoid"):WaitForChild("HumanoidDescription")
The account I’m on is the owner of the group, all asset ID’s are owned by the group, the place I’m in is owned by the group, yet it still gives me warnings. If I try to upload same character to a private account, it works without issue, it’s only when I try to upload it to the group that this occurs.
Not exactly scripting, but there’s no section for this on any website since forums are now divided between the Devforums and various websites full of people who know nothing of the technicalities of Roblox. I got my account raided, and hopefully the account all my items were traded to will get banned and all the items returned, but the account all my items were traded to was obviously not ...
If not, try uploading the image on your own account and then uploading the UGC accessory under your account as well. If this still doesn’t work, try uploading it under the group with the image uploaded under your account. If you’re uploading the image in a group-owned game, it’ll automatically set it’s ownership to the group that owns ...
You can’t use api.roblox.com ’s inventory endpoint to send get requests and get gamepasses and badges that the user owns. You can get the gamepasses owned by the player in your game using MarketPlaceService though. Wyzloc (Wyzloc) July 14, 2021, 1:15pm #6. No, I think there has to be a way.
Trying to upload a custom avatar we had created and I’m stuck. Selecting the group we want to sell the avatar with as the Creator in the Import 3D window results in the following errors; Whereas choosing Me as the Creator in the Import 3D window has no errors and says it can be uploaded. Earlier in development I had accidently left the Upload to Roblox checkbox checked with Me as the Creator ...