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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  3. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [4] [5] [6] Created by Florian Rival, a software engineer at Google , [7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  4. List of BBS software - Wikipedia

    en.wikipedia.org/wiki/List_of_BBS_software

    Commodore 64. Blue Board – by Martin Sikes. Superboard – by Greg Francis and Randy Schnedler. C*Base – by Gunther Birznieks, Jerome P. Yoner, and David Weinehall. C-Net DS2 – by Jim Selleck. Color64 – by Greg Pfountz. McBBS – by Derek E. McDonald. CP/M. CBBS – The first ever BBS software, written by Ward Christensen. Citadel; RBBS ...

  5. M.U.L.E. - Wikipedia

    en.wikipedia.org/wiki/M.U.L.E.

    M.U.L.E. is a multiplayer video game written for Atari 8-bit computers by Ozark Softscape. Designer Danielle Bunten Berry (credited as Dan Bunten) takes advantage of the four joystick ports of the Atari 400 and 800 to allow four-player simultaneous play.

  6. TempleOS - Wikipedia

    en.wikipedia.org/wiki/TempleOS

    TempleOS is a 64-bit, non-preemptive multi-tasking, [8] multi-cored, public domain, open source, ring-0 -only, single address space, non-networked, PC operating system for recreational programming. [9] The OS runs 8-bit ASCII with graphics in source code and has a 2D and 3D graphics library, which run at 640x480 VGA with 16 colors. [5]

  7. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL ( Open Graphics Library [4]) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering . Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and ...

  8. Bitboard - Wikipedia

    en.wikipedia.org/wiki/Bitboard

    A bitboard is a specialized bit array data structure commonly used in computer systems that play board games, where each bit corresponds to a game board space or piece. This allows parallel bitwise operations to set or query the game state, or determine moves or plays in the game. Bits in the same bitboard relate to each other by the rules of ...

  9. Raspberry Pi OS - Wikipedia

    en.wikipedia.org/wiki/Raspberry_Pi_OS

    Raspberry Pi OS is a Unix-like operating system based on the Debian GNU/Linux distribution for the Raspberry Pi family of compact single-board computers. Raspbian was developed independently in 2012, became the primary operating system for these boards since 2013, was originally optimized for the Raspberry Pi 1 and distributed by the Raspberry Pi Foundation.