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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  4. Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Shigeru_Miyamoto

    Shigeru Miyamoto ( Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002. Widely regarded as one of the most accomplished and influential designers in video games, he is ...

  5. Mario - Wikipedia

    en.wikipedia.org/wiki/Mario

    Italian American (other media) Mario ( / mɑːrioʊ /, / mærioʊ /) is a character from the Mario franchise and the mascot of Japanese video game company Nintendo. Created by video game designer Shigeru Miyamoto, Mario is an Italian plumber who resides in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally ...

  6. Wikipedia, the free encyclopedia

    en.wikipedia.org/wiki/Main_Page

    The chestnut-headed bee-eater ( Merops leschenaulti) is a bird in the bee-eater family, Meropidae, which is distributed in an area ranging from India, Bangladesh and Sri Lanka across Southeast Asia to Indonesia. It is 18–20 cm (7.1–7.9 in) in overall length and weighs 26–33 g (0.92–1.16 oz), with the sexes being similar in appearance.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    See Category:SCUMM games: Proprietary: Full name is Script Creation Utility for Maniac Mansion, from the first game it was used with; uses iMUSE and INSANE; ScummVM provides an open source re-creation Scratch: 2007 Yes 2D Cross-platform GPL-2.0-or-later: Serious Engine: Yes 3D Serious Sam series: Proprietary: Shark 3D: C++: Python: Yes 3D ...

  8. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied to other interactions, in the form of gamification.

  9. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...