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  2. CP System - Wikipedia

    en.wikipedia.org/wiki/CP_System

    CP System II. The CP System (CPシステム, shīpī shisutemu, CPS for short and retroactively known as CPS-1) is an arcade system board developed by Capcom that ran game software stored on removable daughterboards. More than two dozen arcade titles were released for CPS-1, before Capcom shifted game development over to its successor, the CP ...

  3. CP System II - Wikipedia

    en.wikipedia.org/wiki/CP_System_II

    CP System II. The CP System II (CPシステムII, shīpī shisutemu tsū) or CPS-2 is an arcade system board that Capcom first used in 1993 for Super Street Fighter II. It was the successor to their previous CP System, CP System Dash and Capcom Power System Changer arcade hardware and was succeeded by the CP System III hardware in 1996, of ...

  4. List of Casio keyboards - Wikipedia

    en.wikipedia.org/wiki/List_of_Casio_keyboards

    PCM Tonebank keyboard. Poly/texture effect button toggles polyphony between 4 and 8 notes to provide thin/thick variations of tone. CA 401 1989 49 full size 100 - PCM Tonebank keyboard. Poly/texture effect button toggles polyphony between 4 and 8 notes to provide thin/thick variations of tone. CPS 7 76 full size 5 24 D(x6) In/Out Touch sensitive.

  5. CP System III - Wikipedia

    en.wikipedia.org/wiki/CP_System_III

    CP System III. The CP System III (CPシステムIII, shīpī shisutemu surī) or CPS-3 is an arcade system board that was first used by Capcom in 1996 with the arcade game Red Earth. It was the second successor to the CP System arcade hardware, following the CP System II. Like its forerunners, games can be exchanged without altering the core ...

  6. Battle Circuit - Wikipedia

    en.wikipedia.org/wiki/Battle_Circuit

    Arcade system. CP System II [1] Battle Circuit ( Japanese: バトルサーキット, Hepburn: Batoru Sākitto) is an action beat 'em up game developed and published by Capcom for the CPS-2 arcade hardware for Japan and Europe in 1997. Taking place in an alternate future earth, the game revolves around a group of bounty hunters who must capture ...

  7. Kewala's Typing Adventure - Wikipedia

    en.wikipedia.org/wiki/Kewala's_Typing_Adventure

    1996. Genre (s) Edutainment. Kewala's Typing Adventure [a] is a 1996 Australian educational typing -themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick, and localised by Japan Data Pacific for the Japanese market. The game was renamed Typequick for Students in 1997 and, by ...

  8. Speed typing contest - Wikipedia

    en.wikipedia.org/wiki/Speed_typing_contest

    These contests have been common in North America since the 1930s and were used to test the relative efficiency of typing with the Dvorak and QWERTY keyboard layouts. In popular culture. The 2012 French romantic comedy-drama film Populaire shows the relationship between a speed typist and her trainer. [citation needed]

  9. The Typing of the Dead - Wikipedia

    en.wikipedia.org/wiki/The_Typing_of_the_Dead

    The game was released in Japanese arcades in 1999 and was ported to the Sega Dreamcast in 2001 by Smilebit. A Microsoft Windows version was released in 2000 and a PlayStation 2 port followed in 2004. The Typing of the Dead is a modification of Sega's 1998 light gun arcade game The House of the Dead 2 in which the gun is replaced by a computer ...