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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  3. Wallpaper (computing) - Wikipedia

    en.wikipedia.org/wiki/Wallpaper_(computing)

    A computer screen showing a background wallpaper photo of the Palace of Versailles A wallpaper from fractal. A wallpaper or background (also known as a desktop background, desktop picture or desktop image on computers) is a digital image (photo, drawing etc.) used as a decorative background of a graphical user interface on the screen of a computer, smartphone or other electronic device.

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    While the 1983 video game crash devastated the United States market, the Japanese video game sector remained unscathed. That year, Nintendo introduced the Famicom (short for Family Computer), while newcomer Sega used its arcade game background to design the SG-1000. The Famicom quickly became a commercial success in Japan, with 2.5 million ...

  5. Alice (software) - Wikipedia

    en.wikipedia.org/wiki/Alice_(software)

    Alice (software) Alice is an object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models. The software was developed first at University of Virginia in 1994, then Carnegie Mellon (from 1997), by a research group led by Randy ...

  6. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  7. Panda3D - Wikipedia

    en.wikipedia.org/wiki/Panda3D

    Panda3D. Logo for Panda3D. Panda3D is a game engine that includes graphics, audio, I/O, collision detection, and other abilities relevant to the creation of 3D games. [ 2] Panda3D is free, open-source software under the revised BSD license . Panda3D's intended game-development language is Python.

  8. Kodu Game Lab - Wikipedia

    en.wikipedia.org/wiki/Kodu_Game_Lab

    kodugamelab .com. Kodu Game Lab, originally named Boku, is a programming integrated development environment (IDE) by Microsoft 's FUSE Labs. It runs on Xbox 360 and Microsoft Windows. It was released on the Xbox Live Marketplace on June 30, 2009. [ 3] A Windows version is available to the general public for download from Microsoft's FUSE web ...

  9. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...