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  2. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    The refresh rate, also known as vertical refresh rate or vertical scan rate in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or generated every ...

  3. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    Frame rate (refresh rate) 60–85 fps typically, some CRTs can go even higher (200 fps at reduced resolution [21]); internally, display refreshed at input frame rate speed 60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [22] [23] 60 fps typically, some can do 120 fps;

  4. Flicker (screen) - Wikipedia

    en.wikipedia.org/wiki/Flicker_(screen)

    Flicker (screen) Flicker is a visible change in brightness between cycles displayed on video displays. It applies to the refresh interval on cathode ray tube (CRT) televisions and computer monitors, as well as plasma computer displays and televisions .

  5. The Best Gaming Monitors to Help You Crush the Competition - AOL

    www.aol.com/lifestyle/best-gaming-monitors-help...

    Standard productivity monitors refresh about 60 Hertz (Hz), which translates to 60 times per second. For gaming, a higher refresh rate means smoother animations, quicker reaction times and reduced ...

  6. Flicker fusion threshold - Wikipedia

    en.wikipedia.org/wiki/Flicker_fusion_threshold

    Flicker fusion threshold. The flicker fusion threshold, also known as critical flicker frequency or flicker fusion rate, is the frequency at which a flickering light appears steady to the average human observer. It is a concept studied in vision science, more specifically in the psychophysics of visual perception.

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [2] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate. That can be caused by non-matching refresh rates, and the tear line then moves as the phase ...

  8. Variable refresh rate - Wikipedia

    en.wikipedia.org/wiki/Variable_refresh_rate

    Variable refresh rate ( VRR) refers to a dynamic display that can continuously and seamlessly change its refresh rate without user input. A display supporting a variable refresh rate usually supports a specific range of refresh rates (e.g. 30 Hertz through 144 Hertz). This is called the VRR range. The refresh rate can continuously vary ...

  9. Computer monitor - Wikipedia

    en.wikipedia.org/wiki/Computer_monitor

    Determines the maximum number of frames per second (FPS) a monitor is capable of showing. Maximum refresh rate is limited by response time. Response time is the time a pixel in a monitor takes to change between two shades. The particular shades depend on the test procedure, which differs between manufacturers.