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  2. Minecraft Earth - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Earth

    sandbox. location-based game. Mode (s) Single-player. multiplayer. Minecraft Earth was an augmented reality and geolocation-based sandbox game developed by Mojang Studios and Blackbird interactive and published by Xbox Game Studios. A spin-off of the video game Minecraft, it was first announced in May 2019, and was available on Android and iOS.

  3. The Uncensored Library - Wikipedia

    en.wikipedia.org/wiki/The_Uncensored_Library

    The Uncensored Library is a Minecraft server and map released by Reporters Without Borders (RSF) and created by BlockWorks, DDB Berlin, [1] and Media.Monks [2] as an attempt to circumvent censorship in countries without freedom of the press. The library contains banned reporting from Mexico, Russia, Vietnam, Saudi Arabia, Egypt, Brazil, and ...

  4. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Most of the meshes and textures are procedurally generated, and the music is procedurally generated during runtime. [5] [unreliable source] 7 Days to Die 2013 The Fun Pimps Maps (Worlds) can be generated, either randomly, using a seed, or via third party tools. The distribution of POIs and loot is also generative. Anarchy Online: 2001 Funcom

  5. Ross 128 b - Wikipedia

    en.wikipedia.org/wiki/Ross_128_b

    Temperature. 213–301 K (−60–28 °C; −76–82 °F) Ross 128 b is a confirmed Earth-sized exoplanet, likely rocky, that is orbiting within the inner habitable zone of the red dwarf star Ross 128, at a distance of around 11 light-years from Earth. [2] The exoplanet was found using a decade's worth of radial velocity data using the European ...

  6. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Texture atlas. In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  7. Cube mapping - Wikipedia

    en.wikipedia.org/wiki/Cube_mapping

    In computer graphics, cube mapping is a method of environment mapping that uses the six faces of a cube as the map shape. The environment is projected onto the sides of a cube and stored as six square textures, or unfolded into six regions of a single texture. The cube map is generated by first rendering the scene six times from a viewpoint ...

  8. Sports At Any Cost: Take Our College Sports Subsidy Data

    projects.huffingtonpost.com/projects/ncaa/...

    Ben Hallman is senior projects and investigations editor and Shane Shifflett is a data editor at HuffPost. Brad Wolverton is a senior writer and Sandhya Kambhampati is a database reporter at The Chronicle of Higher Education. Design and art direction by Hilary Fung and Alissa Scheller, visual editors for HuffPost.

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many game engines. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of flipping in real estate markets.