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  2. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  3. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...

  4. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  5. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    A Minecraftmodis a modthat changes aspects of the sandboxgame Minecraft. Minecraftmods can add additional content to the game, make tweaks to specific features, and optimize performance. Thousands of mods for the game have been created, with some mods even generating an income for their authors. While Mojang Studiosdoes not provide an APIfor ...

  6. Category:BSL3 laboratories in the United States - Wikipedia

    en.wikipedia.org/wiki/Category:BSL3_laboratories...

    U. University of Alabama at Birmingham. University of South Alabama. Categories: Biosafety level 3 laboratories. Laboratories in the United States.

  7. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.

  8. Business Source License - Wikipedia

    en.wikipedia.org/wiki/Business_Source_License

    Business Source License. The Business Source License ( SPDX id BUSL [1]) is a software license which publishes source code but limits the right to use the software to certain classes of users. The BUSL is not an open-source license, [1] but it is source-available license that also mandates an eventual transition to an open-source license.

  9. Biosafety level - Wikipedia

    en.wikipedia.org/wiki/Biosafety_level

    A biosafety level ( BSL ), or pathogen/protection level, is a set of biocontainment precautions required to isolate dangerous biological agents in an enclosed laboratory facility. The levels of containment range from the lowest biosafety level 1 (BSL-1) to the highest at level 4 (BSL-4). In the United States, the Centers for Disease Control and ...