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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  3. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  4. List of board games - Wikipedia

    en.wikipedia.org/wiki/List_of_board_games

    This is a list of board games. See the article on game classification for other alternatives, or see Category:Board games for a list of board game articles. Board games are games with rules, a playing surface, and tokens that enable interaction between or among players as players look down at the playing surface and face each other. [ 1 ]

  5. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  6. The Game of Life - Wikipedia

    en.wikipedia.org/wiki/The_Game_of_Life

    The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game of Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game. [ 1] The game simulates a person's travels through their life, from early ...

  7. HeroQuest - Wikipedia

    en.wikipedia.org/wiki/HeroQuest

    HeroQuest, is an adventure board game created by Milton Bradley in conjunction with the British company Games Workshop in 1989, and re-released in 2021. The game is loosely based around archetypes of fantasy role-playing games: the game itself was actually a game system, allowing the gamemaster (called "Morcar" and "Zargon" in the United Kingdom and North America respectively) to create ...

  8. Elizabeth Hargrave - Wikipedia

    en.wikipedia.org/wiki/Elizabeth_Hargrave

    Game designer. Years active. 2014 - Present. Known for. 2019 Kennerspiel des Jahres for Wingspan. Notable work. Wingspan. Elizabeth Hargrave is an American game designer. She has designed several games, including Wingspan, which won the 2019 Kennerspiel des Jahres for best connoisseur game of the year, Tussie-Mussie and Mariposas.

  9. Girl Talk (board game) - Wikipedia

    en.wikipedia.org/wiki/Girl_Talk_(board_game)

    Girl Talk is a board game invented by Catherine Rondeau [ 1] in 1988 and became a popular game for teenage girls throughout the 1990s. It is similar to the parlour game Truth or Dare and features themes such as boys, talking on the phone, dancing, having parties and sleepovers, and other "girl-ish" concerns for the time.

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