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Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games. [ 3] The game's development started in 2014 and was teased under the codename Project A in October 2019. A closed beta period began with limited access on April 7, 2020, followed by a release on June 2, 2020.
Valorant: 2020–2022. Sentinels. 2022–2023. G2 Esports. Shahzeb Asghar Khan (born October 8, 1993), [ 1] better known as ShahZaM, is currently a content creator for G2 Esports. [ 2] He was a former CS:GO professional player before announcing that he would be officially making the switch to Riot Games' Valorant.
Current status. Active. ASN. 46489. Twitch is an American video live-streaming service that focuses on video game live streaming, including broadcasts of esports competitions, in addition to offering music broadcasts, creative content, and "in real life " streams. Twitch is operated by Twitch Interactive, a subsidiary of Amazon. [ 4]
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Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.
Riot Games. Riot Games, Inc. is an American video game developer, publisher, and esports tournament organizer based in Los Angeles, California. It was founded in September 2006 by Brandon Beck and Marc Merrill to develop League of Legends and went on to develop several spin-off games and the unrelated first-person shooter game Valorant.
Carolina Ravassa (born 15 June 1985 in Cali, Colombia) is a Colombian and American actress and producer.A performing arts graduate from Boston College and New York Conservatory for Dramatic Arts, [1] Ravassa is best known outside of Colombia for her voice over work in television series and video games, most notably Sombra from the video game Overwatch and Raze in VALORANT.
battle .net. Battle.net is an Internet-based online game, social networking service, digital distribution, and digital rights management platform developed by Blizzard Entertainment. The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game Diablo on January 3, 1997.