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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Full House season 2 - Wikipedia

    en.wikipedia.org/wiki/Full_House_season_2

    Full House season 2. Full House. season 2. The second season of the family sitcom Full House originally aired on ABC between October 14, 1988 and May 5, 1989. From this season onward, Mary-Kate and Ashley Olsen are credited in the opening credits.

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    Video games. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation ...

  5. List of Nintendo Entertainment System games - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    An NES cartridge (top) is taller than a typical Famicom cartridge. This is a list of games for the Japan-only Family Computer (Famicom) home video game console (1983) which was rebranded as the Nintendo Entertainment System in NTSC and PAL regions (1985 & 1986 respectively). Its launch games were Donkey Kong, Donkey Kong Jr., and Popeye. The final licensed game released is the PAL-exclusive ...

  6. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  7. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development software ...

  8. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...

  9. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims. The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts. The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time. It is also part of the larger Sim series, started by SimCity in 1989.