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  2. Unified shader model - Wikipedia

    en.wikipedia.org/wiki/Unified_shader_model

    The unified shader model uses the same hardware resources for both vertex and fragment processing. In the field of 3D computer graphics, the unified shader model (known in Direct3D 10 as "Shader Model 4.0") refers to a form of shader hardware in a graphical processing unit (GPU) where all of the shader stages in the rendering pipeline (geometry, vertex, pixel, etc.) have the same capabilities.

  3. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    CUDA. In computing, CUDA (originally Compute Unified Device Architecture) is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs ...

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    The compiled programs are executed on the GPU. OpenGL Shading Language ( GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB (OpenGL Architecture Review Board) to give developers more direct control of the graphics pipeline without having to use ARB assembly language or ...

  6. Australian police arrest 14-year-old boy suspected of ...

    www.aol.com/news/australian-police-arrest-14-old...

    MELBOURNE, Australia (AP) — A 14-year-old boy dressed in military clothing was arrested after police alleged he stabbed a 22-year-old student in the neck Tuesday at the University of Sydney. The ...

  7. Elina Svitolina is in a fog at Wimbledon because of the ...

    www.aol.com/news/elina-svitolina-fog-wimbledon...

    July 8, 2024 at 3:08 PM. LONDON (AP) — Elina Svitolina spoke haltingly, pausing occasionally to sigh, as she discussed the deadly Russian missile attack on her home country of Ukraine, an event ...

  8. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering ( PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism. Feasible and quick approximations of the ...

  9. Team USA camp: Kawhi Leonard decision not surprising; Bam ...

    www.aol.com/sports/team-usa-camp-kawhi-leonard...

    "That’s one thing that irks me, it’s not my fault I’m versatile,” Adebayo said. “I’ve been top five in DPOY voting the last five years, there’s been guys y’all (media) been giving ...