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Oliver Bowden. ISBN 978-1945210280. Prequel novel to Assassin's Creed Origins. Assassin's Creed: Odyssey. Gordon Doherty. ISBN 978-1405939737. Ace Books. Novelization of Assassin's Creed Odyssey; follows the story of Kassandra, the female protagonist of the game. Assassin's Creed: The Ming Storm.
Today, it is still a vast genre covering all games that involve physical challenges. Action games are classified by many subgenres. Platform games and fighting games are among the best-known subgenres, while shooter games became and continue to be one of the dominant genres in video gaming since the 1990s.
Freeway Warrior, written by Joe Dever (4 books) Gamebook Adventures, written by Simon Osbourne and Andrew Wright (3 books advertised but only 1 published) Ghostly, Time Travelling Gamebooks, written by Joseph Daniels (2 books) Give Yourself Goosebumps, written by R. L. Stine (42 books) Golden Dragon Fantasy Gamebooks, written by Dave Morris and ...
Action-adventure games. Adventure games. Escape room games. Fighting games. First person shooter games. Third person shooter games. Multiplayer online battle arena games. Platforming games. Real-time strategy games.
The following list of text-based games is not to be considered an authoritative, comprehensive listing of all such games; rather, it is intended to represent a wide range of game styles and genres presented using the text mode display and their evolution across a long period.
Video game genre. A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. [ 1][ 2] This is independent of setting, unlike works of fiction that are expressed through other media, such as films or books. For example, a shooter game is still a shooter game, regardless of ...
This is a list of genres of literature and entertainment (film, television, music, and video games), excluding genres in the visual arts.. Genre is the term for any category of creative work, which includes literature and other forms of art or entertainment (e.g. music)—whether written or spoken, audio or visual—based on some set of stylistic criteria.
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).