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Racing. Mode (s) Single-player, multiplayer. Need for Speed III: Hot Pursuit is a 1998 racing video game developed for PlayStation by EA Canada and Microsoft Windows by EA Seattle, and published by Electronic Arts. It is the third major installment in the Need for Speed franchise, incorporating police pursuits as a major part of gameplay.
The Wii version of Need for Speed: Hot Pursuit has very little in common with its Xbox 360, PlayStation 3 and Windows counterparts. This version was designed by a different company (Exient Entertainment), and was a completely different game in nearly every virtual aspect: graphics, soundtrack, racing modes, gameplay, and customization.
The Need for Speed video game series is published by Electronic Arts. Games in the series were primarily developed by Canadian developer EA Canada from 1992 to 2001. [ 1 ] They were later primarily developed by Canadian developer EA Black Box for a period of the series' history from 2002 to 2011.
As with other games in the Need for Speed series, Hot Pursuit 2 features real-world cars, including the Mercedes-Benz CLK GTR (pictured).. Different versions of the game were produced for each game platform; the Xbox, GameCube, and Microsoft Windows versions were developed in EA Seattle, a subsidiary of EA Canada, while the PlayStation 2 version was developed by EA Black Box in Vancouver ...
Need for Speed: Web Racing was an online-only conversion of Need for Speed III: Hot Pursuit made available in 2001 as part of EA.com's Platinum service. 11 cars and various courses from Need for Speed III were included, as well as one course from the first Need for Speed. Single-player and Multiplayer modes were made available.
The first gameplay footage of the pre-alpha build for Need for Speed was revealed at EA's press conference at E3 on June 15, 2015. The E3 presentation shows a part of the story, followed by the customization of a Subaru BRZ which showed the new and improved customization system, and the 'action camera' which was later revealed to be one of the five different camera angles.
Need for Speed Rivals is a racing game and features gameplay similar to earlier Need for Speed titles, such as Criterion's Need for Speed: Most Wanted and Need for Speed: Hot Pursuit. [ 2] Rivals uses the Frostbite 3 engine. [ 3] The development team opted to target 30 FPS across all platforms instead of 60 FPS, because of the AllDrive feature.
PixelJunk Shooter Ultimate Coming to PS4, PS Vita, playstation.com, March 5, 2015. ^ " 'PUBG' will support crossplay on PS4 and Xbox One in October". Engadget. 19 August 2019. Retrieved September 6, 2019. ^ Russ Frushtick. 'PlayStation All-Stars' coming to Vita, will support Cross Play with PS3, Polygon, June 4, 2012.
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