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List of video game console palettes. This is a full list of color palettes for notable video game console hardware. For each unique palette, an image color test chart and sample image (original True color version follows) rendered with that palette (without dithering unless otherwise noted) are given. The test chart shows the full 8-bit, 256 ...
TRS-80 Color Computer. The TRS-80 Color Computer is capable of displaying text and graphics contained within a roughly square display matrix 256 pixels wide by 192 lines high. The hardware palette has 9 colors: black, green, yellow, blue, red, buff (almost-but-not-quite white), cyan, magenta, and orange.
320×200 with 16 palettes of 16 selected colors out of 4,096 each. Every single scan line can be assigned to one of the sixteen palettes, so it can have up to 16×16=256 different simultaneous colors (although some common colors like black and white are usually shared among the different palettes, giving fewer than 256 total different colors).
In the RGB model, the primary colors are red, green, and blue. The complementary primary–secondary combinations are red – cyan, green – magenta, and blue – yellow. In the RGB color model, the light of two complementary colors, such as red and cyan, combined at full intensity, will make white light, since two complementary colors contain ...
Initially, the limited color depth of most video hardware led to a limited color palette of 216 RGB colors, defined by the Netscape Color Cube. The web-safe color palette consists of the 216 (6 3 ) combinations of red, green, and blue where each color can take one of six values (in hexadecimal ): #00, #33, #66, #99, #CC or #FF (based on the 0 ...
Fixed 16-color palette (1 bit each of red, green, blue, and brightness, with bright white replaced by orange), with 2 colors per block on an 8×1 pixel attribute grid. Commodore Plus/4 (1984) Multicolor and High resolution 16-color graphic modes, from 121-color master palette (black and 15 hues by 8 luminosity levels). Amstrad CPC (1984)
On the RGB color wheel, "azure" ( hexadecimal #0080FF) is defined as the color at 210 degrees, i.e., the hue halfway between blue and cyan. In the RGB color model, used to create all the colors on a television or computer screen, azure is created by adding a 50% of green light to a 100% of blue light.
160 × 100 in 16 colors, chosen from a 16-color palette, utilizing a specific configuration of the 80 × 25 text This used 4 bits per pixel, with a total memory use of (160 * 100 * 4) / 8 = 8 kilobytes. 320 × 200 in 4 colors, chosen from 3 fixed palettes, with high- and low-intensity variants, with color 1 chosen from a 16-color palette.