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  2. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  3. Game design - Wikipedia

    en.wikipedia.org/wiki/Game_design

    A paper prototype made as part of the design process of the video game Diamond Trust of London. Game design is the process of creating and shaping the mechanics, systems and rules of a game. Games can be created for entertainment, education, exercise or experimental purposes. Additionally, elements and principles of game design can be applied ...

  4. DigiPen Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/DigiPen_Institute_of...

    Website. www .digipen .edu. DigiPen Institute of Technology is a private for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelor's and master's degree programs. It also offers summer programs for students in grades K-12, online courses, and year-long high school programs.

  5. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Playing games of chance for real money or in-game currency. In video games, loot boxes are commonly associated with gambling. [67] [68] game design The use of design and aesthetics to create a game. Compare with video game design. game engine The codebase on which a game runs.

  6. Harvey Smith (game designer) - Wikipedia

    en.wikipedia.org/wiki/Harvey_Smith_(game_designer)

    Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios . Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [ 1] future trends and interactive narrative. [citation needed] At the Game Developers Conference in ...

  7. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  8. Richard Garriott - Wikipedia

    en.wikipedia.org/wiki/Richard_Garriott

    Richard Allen Garriott (born 4 July 1961) is a British-born American video game developer, entrepreneur and private astronaut. Garriott, who is the son of NASA astronaut Owen Garriott, was originally a game designer and programmer, and is now involved in a number of aspects of computer-game development. On October 12, 2008, Garriott flew aboard ...

  9. David Vonderhaar - Wikipedia

    en.wikipedia.org/wiki/David_Vonderhaar

    Video game designer. Employer. Treyarch (2005–2023) Known for. Call of Duty series. Title. Studio design director, online manager, multiplayer designer. David Vonderhaar (born September 8, 1972) is an American video game developer and game designer. He is best known for his work on the Call of Duty Black Ops franchise.