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  2. Harvey Smith (game designer) - Wikipedia

    en.wikipedia.org/wiki/Harvey_Smith_(game_designer)

    Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios . Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, [ 1] future trends and interactive narrative. [citation needed] At the Game Developers Conference in ...

  3. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    t. e. Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  4. Video game journalism - Wikipedia

    en.wikipedia.org/wiki/Video_game_journalism

    Development. v. t. e. Video game journalism (or video game criticism) is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publications and blogs have grown.

  5. DigiPen Institute of Technology - Wikipedia

    en.wikipedia.org/wiki/DigiPen_Institute_of...

    Website. www .digipen .edu. DigiPen Institute of Technology is a private for-profit university in Redmond, Washington. It also has campuses in Singapore and Bilbao, Spain. DigiPen offers bachelor's and master's degree programs. It also offers summer programs for students in grades K-12, online courses, and year-long high school programs.

  6. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    Playing games of chance for real money or in-game currency. In video games, loot boxes are commonly associated with gambling. [67] [68] game design The use of design and aesthetics to create a game. Compare with video game design. game engine The codebase on which a game runs.

  8. Emil Pagliarulo - Wikipedia

    en.wikipedia.org/wiki/Emil_Pagliarulo

    Video game designer. Employer. Bethesda Game Studios. Known for. Thief II: The Metal Age The Elder Scrolls IV: Oblivion Fallout 3 The Elder Scrolls V: Skyrim Starfield. Awards. 2008 Game Developers Choice Awards For Best Writing. Emil Pagliarulo is an American video game designer who works at Bethesda Game Studios .

  9. Super Nintendo Entertainment System - Wikipedia

    en.wikipedia.org/wiki/Super_Nintendo...

    The Nintendo Super System (NSS) is an arcade system for retail preview of 11 particular Super NES games in the United States, similar to the PlayChoice-10 for NES games. It consists of slightly modified Super NES hardware with a menu interface and 25-inch monitor, that allows gameplay for a certain amount of time depending on game credits.