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  2. Pixel-art scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Pixel-art_scaling_algorithms

    Fast RotSprite is a fast rotation algorithm for pixel art developed by Oleg Mekekechko for the Pixel Studio app. It is based on RotSprite but has better performance with slight quality loss. It can process larger images in real-time. Instead of the 8× upscale, Fast RotSprite uses a single 3× upscale.

  3. Comparison gallery of image scaling algorithms - Wikipedia

    en.wikipedia.org/wiki/Comparison_gallery_of...

    For magnifying computer graphics with low resolution and few colors (usually from 2 to 256 colors), better results will be achieved by pixel art scaling algorithms such as hqx or xbr. These produce sharp edges and maintain high level of detail. Unfortunately due to the standardized size of 218x80 pixels, the "Wiki" image cannot use HQ4x or ...

  4. Image scaling - Wikipedia

    en.wikipedia.org/wiki/Image_scaling

    Image scaling. In computer graphics and digital imaging, image scaling refers to the resizing of a digital image. In video technology, the magnification of digital material is known as upscaling or resolution enhancement . When scaling a vector graphic image, the graphic primitives that make up the image can be scaled using geometric ...

  5. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  6. hqx - Wikipedia

    en.wikipedia.org/wiki/Hqx

    hqx. hqx ("high quality scale") is a set of 3 image upscaling algorithms developed by Maxim Stepin. The algorithms are hq2x, hq3x, and hq4x, which magnify by a factor of 2, 3, and 4 respectively. It was initially created in 2003 for the Super NES emulator ZSNES, [1] and is used in emulators such as Nestopia, F. CEUX Snes9x., and Snes9x .

  7. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1] Use of the term has since become more general.

  8. Google Pixel - Wikipedia

    en.wikipedia.org/wiki/Google_Pixel

    Google Pixel is a brand of portable consumer electronic devices developed by Google that run either ChromeOS or the stock version of the Android operating system.The main line of Pixel products consist of Android-powered smartphones, which have been produced since October 2016 as the replacement of the older Nexus, and of which the Pixel 8 and 8 Pro are the current models.

  9. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    Pixel aspect ratio 1:1 Pixel aspect ratio 2:1. A Pixel aspect ratio (often abbreviated PAR) is a mathematical ratio that describes how the width of a pixel in a digital image compared to the height of that pixel. Most digital imaging systems display an image as a grid of tiny, square pixels.