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The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
Microsoft planned to include games when developing Windows 1.0 in 1983–1984. Pre-release versions of Windows 1.0 initially included another game, Puzzle, but it was scrapped in favor of Reversi, based on the board game of the same name. [1] Reversi was included in Windows versions up to Windows 3.1. Solitaire was developed in 1988 by the ...
Microsoft. ^ "Port Royale 3". ^ Capcom by standard, utilizes Games for Windows - LIVE for their current PC games. ^ "Street Fighter X Tekken". Archived from the original on 2012-06-29. Retrieved 2011-05-31. ^ "Test Drive: Ferrari Racing Legends". Atari .com. Archived from the original on 2013-01-11.
List of game engine recreations. Game engine recreation is a type of video game engine remastering process wherein a new game engine is written from scratch as a clone of the original with the full ability to read the original game's data files. The new engine reads the old engine's files and, in theory, loads and understands its assets in a ...
Three expansion sets, Dawnguard, Dragonborn and Hearthfire, have been released. The Elder Scrolls Online, a massively multiplayer role-playing video game developed by ZeniMax Online Studios, was announced on May 3, 2012. [6] The game is the first open-ended multiplayer installment of the franchise, and most of the continent of Tamriel is ...
A product key, also known as a software key, serial key or activation key, is a specific software-based key for a computer program. It certifies that the copy of the program is original. Product keys consist of a series of numbers and/or letters. This sequence is typically entered by the user during the installation of computer software, and is ...
The Elder Scrolls V: Skyrim: Windows August 2, 2012: Xbox 360 June 26, 2012: PlayStation 3 February 26, 2013: The Elder Scrolls V: Dragonborn: Windows February 5, 2013: Xbox 360 December 4, 2012: PlayStation 3 February 12, 2013: Far Harbor: Fallout 4: Windows May 19, 2016: Xbox One PlayStation 4 Nuka-World: Windows August 30, 2016
The motivation of developers to keep own game content non-free while they open the source code may be the protection of the game as sellable commercial product. It could also be the prevention of a commercialization of a free product in future, e.g. when distributed under a non-commercial license like CC NC. By replacing the non-free content ...