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  2. Pie in the Sky (game engine) - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_Sky_(game_engine)

    Pie in the Sky is a 2.5D and 3D first-person shooter engine most popular in the mid-to-late 1990s by Pie in the Sky Software, also known as Power 3D and the 3D Game Creation or 3D Game Creation System engine. The engine was used in two games by the company as well as many other independent games and amateur projects after it was turned into a ...

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  4. Pie in the Sky - Wikipedia

    en.wikipedia.org/wiki/Pie_in_the_sky

    Pie in the Sky (1964 film), a 1964 American film. Pie in the Sky (1996 film), a 1996 romantic comedy starring Josh Charles and Anne Heche. "Pie in the Sky" ( 2 Stupid Dogs), a 1993 episode of 2 Stupid Dogs. Pie in the Sky (game engine), a 3D video game engine and game creation system. "Pie in the Sky", a song by The Supernaturals from the album ...

  5. List of controversial album art - Wikipedia

    en.wikipedia.org/wiki/List_of_controversial...

    Mom's Apple Pie – Mom's Apple Pie (1972) The album was originally released with the album cover featuring a woman licking her lips and holding a pie with a slice removed showing a subtle depiction of a woman's vulva and some semen leaking from the pie. The cover was later reprinted with the vulva replaced by a miniature brick wall, topped ...

  6. Nvidia GameWorks - Wikipedia

    en.wikipedia.org/wiki/Nvidia_GameWorks

    Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs. [2] GameWorks is partially open-source. [3] The competing solution being in development by AMD is GPUOpen, which was announced to be free and open-source software under ...

  7. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine was developed from 1995 for the video game Quake, released on June 22, 1996. John Carmack did most of the programming of the engine, with help from Michael Abrash in algorithms and assembly optimization. The Quake II engine (id Tech 2.5) was based on it. John Romero initially conceived of Quake as an action game taking place in ...

  8. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The IW engine is a game engine created and developed by Infinity Ward for the Call of Duty series.The engine was originally based on id Tech 3.Aside from Infinity Ward, the engine is also used by other Activision studios working on the series, including primary lead developers Treyarch and Sledgehammer Games, and support studios like Beenox, High Moon Studios, and Raven Software.

  9. Clickteam - Wikipedia

    en.wikipedia.org/wiki/Clickteam

    Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine.Founded by Francis Poulain, François Lionet and Yves Lamoureux, Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system.