Know-Legal Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Pixel Game Maker MV: JavaScript: JavaScript, CoffeeScript: Yes 2D Windows, Nintendo Switch: Proprietary: PlayCanvas: JavaScript: JavaScript: Yes 3D Windows, Linux, macOS, iOS, HTML5, Android: MIT: Users can work on game at the same time via online browser and publish to multiple platforms; engine uses WebGL and includes physics PlayN: Java: Yes 2D

  3. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...

  4. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Fast inverse square root, sometimes referred to as Fast InvSqrt () or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in IEEE 754 floating-point format. The algorithm is best known for its implementation in 1999 in Quake III ...

  5. Pygame - Wikipedia

    en.wikipedia.org/wiki/Pygame

    API. License. GNU Lesser General Public License. Website. www .pygame .org. Pygame is a cross-platform set of Python modules designed for writing video games. It includes computer graphics and sound libraries designed to be used with the Python programming language .

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  7. Mark Overmars - Wikipedia

    en.wikipedia.org/wiki/Mark_Overmars

    Mark Overmars. Markus Hendrik Overmars ( Dutch pronunciation: [ˈmɑrkʏs ˈɦɛndrɪk ˈmɑr (ə)k ˈoːvərˌmɑrs]; born 29 September 1958 in Zeist, Netherlands) [1] is a Dutch computer scientist and teacher of game programming known for his game development application GameMaker. GameMaker lets people create computer games using a drag-and ...

  8. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Available in. English. Type. Game creation system. License. Proprietary. Website. www .construct .net. Construct is an HTML5 -based 2D video game engine developed by Scirra Ltd. [ 4][ 5] It is aimed primarily at non-programmers, [ 6] allowing quick creation of games through visual programming.

  9. Arnoldi iteration - Wikipedia

    en.wikipedia.org/wiki/Arnoldi_iteration

    The idea of the Arnoldi iteration as an eigenvalue algorithm is to compute the eigenvalues in the Krylov subspace. The eigenvalues of Hn are called the Ritz eigenvalues. Since Hn is a Hessenberg matrix of modest size, its eigenvalues can be computed efficiently, for instance with the QR algorithm, or somewhat related, Francis' algorithm.