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  2. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  3. Massively multiplayer online role-playing game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    v. t. e. A massively multiplayer online role-playing game ( MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game . As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that ...

  4. Massively multiplayer online game - Wikipedia

    en.wikipedia.org/wiki/Massively_multiplayer...

    A massively multiplayer online game ( MMOG or more commonly MMO) is an online video game with a large number of players to interact in the same online game world. [1] MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal ...

  5. Richard Bartle - Wikipedia

    en.wikipedia.org/wiki/Richard_Bartle

    Richard Allan Bartle FBCS FRSA (born 10 January 1960) is a British writer, professor and game researcher in the massively multiplayer online game industry. [2] [3] He co-created MUD1 (the first MUD ) in 1978, and is the author of the 2003 book Designing Virtual Worlds .

  6. Online game - Wikipedia

    en.wikipedia.org/wiki/Online_game

    An online game is a video game that is either partially or primarily played through the Internet or any other computer network available. Online games are ubiquitous on modern gaming platforms, including PCs, consoles and mobile devices, and span many genres, including first-person shooters, strategy games, and massively multiplayer online role-playing games (MMORPG).

  7. Designing Virtual Worlds - Wikipedia

    en.wikipedia.org/wiki/Designing_Virtual_Worlds

    Designing Virtual Worlds. Designing Virtual Worlds is a book about the practice of virtual world development by Richard Bartle. It has been noted as an authoritative source regarding the history of world-based online games. [1] College courses have been taught using it.

  8. Building a $2bn online game by breaking the rules - AOL

    www.aol.com/building-2bn-online-game-breaking...

    The Elder Scrolls Online (ESO), a spin-off of the hugely popular fantasy RPG series from Fallout makers Bethesda, has been played by 24 million people and made $2bn since it launched. Developer ...

  9. Turn-based MMORPG - Wikipedia

    en.wikipedia.org/wiki/Turn-based_MMORPG

    Turn-based MMORPG. A turn-based MMORPG is a type of massively multiplayer online role-playing game that utilizes turn-based game flow, meaning that game actions are partitioned into well-defined and visible parts, called turns. A player of a turn-based game is allowed a period of analysis before committing to a game action, ensuring a ...