Search results
Results From The WOW.Com Content Network
DaVinci Resolve. DaVinci Resolve is a proprietary color grading, color correction, visual effects, and audio post-production video editing application for macOS, Windows, and Linux, developed by Blackmagic Design. It was originally developed by da Vinci Systems as da Vinci Resolve until 2009, when da Vinci Systems was acquired by Blackmagic ...
Black Magic (video game) Black Magic. (video game) Black Magic is a multidirectional scrolling action-adventure game written for the Apple II by Peter Ward of Action Software and published by Datasoft in 1987. Commodore 64, ZX Spectrum, and Amstrad CPC versions were also released.
Magic: The Gathering is a Dreamcast game published and released by Sega in June 2001, though in Japan only. It takes place in the town of Magic Heart, the surrounding areas of Murg, Camat Island, Lydar Forest, Yeluk, Tornell, and The Balance Tower. It includes cards from 6th edition, Alliances, and Tempest.
Quicksilver Software: Data East: Video Stock Market: 1985: Computer Adversary Publishing The first game from the company; [22] an investment strategy game; "a quick (averages 1 and 1/2 hr.) and easy game, useful as a light and friendly evening among other "beer and pretzel" games." [23] Vindicator: 1983: Jimmy Huey H.A.L. Labs Voodoo Castle: 1980
Creation Engine. Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.
Celeste is a two-dimensional platform game. [ 1] The player controls Madeline, who has the ability to run, jump, climb walls for a limited time, [ 2][ 3] wall jump, and dash in mid-air in one of eight directions. [ 4][ 5] Certain objects grant Madeline additional abilities. [ 6]
GIMP 2.6 was used to create nearly all of the art in Lucas the Game, an independent video game by developer Timothy Courtney. Courtney started development of Lucas the Game in early 2014, and the video game was published in July 2015 for PC and Mac. Courtney explains GIMP is a powerful tool, fully capable of large professional projects, such as ...
GPL-2.0-or-later: Free software re-implemented Ultima VII game engine Flare3D: ActionScript 3 Yes 3D Web, Windows, iOS, Android, BlackBerry: List: Proprietary: Flixel: ActionScript: Yes 2D Various games by Gregory Weir: MIT: Boilerplate code for Flash games ForgeLight: Yes 3D Windows, PlayStation 4, Xbox One