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  2. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    8- to 10-bit per subpixel, with some HDR models capable of 12-bit per subpixel. Response time 0.01 ms to less than 1 μs, but limited by phosphor decay time (around 5 ms) 1–8 ms typical (according to manufacturer data), older units could be as slow as 35 ms: Typically less than 0.01 ms, as low as 2 μs, but limited by phosphor decay time ...

  3. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency, or lag between when the signal is sent to the display and when the display starts to show that signal. This lag time has been measured as high ...

  4. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    16:9. 8,294,400. 7680 × 4320. 8K UHDTV. 4320p. 33,177,600. Many of these resolutions are also used for video files that are not broadcast. These may also use other aspect ratios by cropping otherwise black bars at the top and bottom which result from cinema aspect ratios greater than 16∶9, such as 1.85 or 2.35 through 2.40 (dubbed ...

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    This display aspect ratio is the native resolution for many 24" widescreen LCD monitors, and is expected to also become a standard resolution for smaller-to-medium-sized wide-aspect tablet computers in the near future (as of 2012). 1920×1080 (2,073k) 1920 1080 2,073,600 16:9 24 bpp DCI 2K: Digital Cinema Initiatives 2K

  6. Refresh rate - Wikipedia

    en.wikipedia.org/wiki/Refresh_rate

    Refresh rate. The refresh rate, also known as vertical refresh rate or vertical scan rate in reference to terminology originating with the cathode-ray tubes (CRTs), is the number of times per second that a raster-based display device displays a new image. This is independent from frame rate, which describes how many images are stored or ...

  7. Response time compensation - Wikipedia

    en.wikipedia.org/wiki/Response_Time_Compensation

    Response time compensation for liquid-crystal displays is also known as "Overdrive". LCDs moderate light flow by rotating liquid crystal molecules to various alignments where they transmit more or less light depending on the electrical setting at each individual pixel . The speed at which these liquid crystal molecules rotate is relatively slow ...

  8. TFT LCD - Wikipedia

    en.wikipedia.org/wiki/TFT_LCD

    A TFT LCD is an active matrix LCD, in contrast to passive matrix LCDs or simple, direct-driven (i.e. with segments directly connected to electronics outside the LCD) LCDs with a few segments. TFT LCDs are used in television sets, computer monitors, mobile phones, video game systems, personal digital assistants, navigation systems, projectors ...

  9. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Dynamic range (abbreviated DR, DNR, [1] or DYR [2]) is the ratio between the largest and smallest values that a certain quantity can assume. It is often used in the context of signals, like sound and light. It is measured either as a ratio or as a base-10 ( decibel) or base-2 (doublings, bits or stops) logarithmic value of the ratio between the ...