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  2. Pixel art - Wikipedia

    en.wikipedia.org/wiki/Pixel_art

    Pixel art [note 1] is a form of digital art drawn with graphical software where images are built using pixels as the only building block. [2] It is widely associated with the low-resolution graphics from 8-bit and 16-bit era computers, arcade machines and video game consoles, in addition to other limited systems such as LED displays and graphing calculators, which have a limited number of ...

  3. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    Lists. v. t. e. In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [ 1] Use of the term has since become more general.

  4. Until Then - Wikipedia

    en.wikipedia.org/wiki/Until_Then

    Mark Borja (right), as seen in the game. The game features a messaging interface, used to contact other characters as part of the narrative. [3]Until Then is a side-scrolling adventure game [4] with pixel art graphics, featuring 2D sprites in a 3D space. [5]

  5. Hiroshi Ono (artist) - Wikipedia

    en.wikipedia.org/wiki/Hiroshi_Ono_(artist)

    Mr. Dotman. Occupation. Video game artist. Years active. 1979–2020. Notable work. Galaga, Dig Dug. Hiroshi Ono ( Japanese: 小野 浩, Hepburn: Ono Hiroshi) (June 24, 1957 – October 16, 2021) was a Japanese video game artist. He spent most of his career at Namco and later Bandai Namco, designing pixel art and cabinet artwork for their ...

  6. Pixel Dungeon - Wikipedia

    en.wikipedia.org/wiki/Pixel_Dungeon

    License. GPLv3. Website. pixeldungeon .watabou .ru. Pixel Dungeon is a 2012 roguelike indie game created by Oleg Dolya. Through turn-based gameplay, the player must descend and battle through dungeon floors to obtain the Amulet of Yendor. Initially developed for Android, it expanded to iOS and PC platforms. Dolya stopped updating the game in 2015.

  7. Kazuko Shibuya - Wikipedia

    en.wikipedia.org/wiki/Kazuko_Shibuya

    Shibuya went on to design graphics for other Final Fantasy games, most notably the iconic chibi versions of characters, monsters, fonts, and menus. She was the primary pixel artist for many well-known games including entries in the SaGa series and Mana series (of which she created all the graphics for the first game).

  8. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    t. e. Game art design is a subset of game development involving the process of creating the artistic aspects of video games. Video game art design begins in the pre-production phase of creating a video game. Video game artists are visual artists involved from the conception of the game who make rough sketches of the characters, setting, objects ...

  9. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    v. t. e. Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective or side view, thereby producing a three-dimensional (3D) effect.