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Website. toronto .ubisoft .com. Ubisoft Toronto Inc. is a Canadian video game developer and a studio of Ubisoft based in Toronto. The studio was established under Jade Raymond in September 2010. Games developed by Ubisoft Toronto include Tom Clancy's Splinter Cell: Blacklist, Far Cry 5, Starlink: Battle for Atlas, Far Cry 6, and Watch Dogs Legion .
Jade Raymond (born 28 August 1975) is a Canadian video game producer, best known for helping create the Assassin's Creed and Watch Dogs franchises, as well as building Ubisoft Toronto and Motive Studio. In March 2021, Raymond announced the founding of a new independent development team called Haven Studios, which was later acquired by Sony ...
Ubisoft Toronto was founded by Ubisoft in May 2010 in Toronto, Ontario. [42] The studio opening can be credited to the success of the Montreal studio, which encouraged Ubisoft to continue its expansion in Canada. [43] The team at Toronto are mostly employees from the Montreal studio who had worked on Tom Clancy's Splinter Cell: Conviction. [44]
2 offices (2019) Number of employees. 600 [1] (2023) Parent. Ubisoft. Website. quebec.ubisoft.com. Ubisoft Quebec ( French: Ubisoft Québec) is a Canadian video game developer and a studio of Ubisoft based in Quebec City. The studio was established in June 2005 and is best known for its work in the Assassin's Creed franchise.
Ubisoft Sofia, Ubisoft Bucharest, Ubisoft Chengdu, Ubisoft Montreal, Ubisoft Quebec, Ubisoft Shanghai, Ubisoft Singapore [278] Xbox One: Far Cry 5: Microsoft Windows: March 27, 2018: Ubisoft Montreal, Ubisoft Toronto [279] PlayStation 4: Xbox One: South Park: The Fractured But Whole: Nintendo Switch: April 24, 2018: Ubisoft San Francisco [280 ...
This is a list of video games developed by Ubisoft Montreal. List. 1998–2008. Year Title Platform(s) 3DS DS GBA GC N64 Mac PS PS2 PS3 PSP DC Wii Win Xbox X360; 1998
As a result, some Ubisoft staff either quit or were fired, including Hascoët, Maxime Béland, the co-founder of Ubisoft Toronto, and Yannis Mallat, the managing director of Ubisoft's Canadian studios. [65] [20] Yves Guillemot implemented changes in the company to address these issues as it further investigated the extent of the misconduct ...
clicknothing.com. Clint Hocking (born 18 September 1972) is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studios . Hocking started his career at Ubisoft, where he first designed and wrote scripts ...
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