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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video games in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Indonesia

    Video gaming in Indonesia is a growing sector, holding the 16th largest market in the world and about half the Southeast Asian market in 2017. Over 40 million people in the country are active gamers, with mobile gaming being the dominant sector in terms of revenue. The development of video games in the country began with imported consoles and ...

  4. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    The history of game making begins with the development of the first video games, although which video game is the first depends on the definition of video game. The first games created had little entertainment value, and their development focus was separate from user experience—in fact, these games required mainframe computers to play them. [43]

  5. Category:Video games developed in Indonesia - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    S. Samurai Taisen. Sentou Gakuen. A Space for the Unbound. Categories: Video games by country of developer. Video gaming in Indonesia. Works by Indonesian people.

  6. Southeast Asian mancala - Wikipedia

    en.wikipedia.org/wiki/Southeast_Asian_mancala

    The Congklak Gameboard from Indonesia c. 1900. Southeast Asian mancalas are a subtype of mancala games predominantly found in Southeast Asia. They are known as congklak ( VOS Spelling: tjongklak ), congkak, congka, and dakon in Indonesia, congkak in Malaysia and Brunei, and sungkâ in the Philippines. They differ from other mancala games in ...

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...

  8. Video games in Thailand - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Thailand

    Video games are a rapidly growing industry in Thailand, with an average growth rate of 15% per year since 2017. [1] In 2021, the Thai games market generated over a billion dollars, making it one of the highest-profile games markets in Southeast Asia. The number of gamers in Thailand has reached 32 million according to a report by Newzoo, an ...

  9. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GameMaker. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video games using ...