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  2. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Blood. (video game) Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman ’s Build engine. The shareware version was released for MS-DOS on March 7, 1997, [ 1] while the full version was later released on May 21 in North America, [ 2] and June 20 in ...

  3. Shoot 'em up - Wikipedia

    en.wikipedia.org/wiki/Shoot_'em_up

    Shoot 'em ups (also known as shmups or STGs) [ 1][ 2] are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of ...

  4. Perplexus - Wikipedia

    en.wikipedia.org/wiki/Perplexus

    Perplexus, originally released as Superplexus, is a 3-D ball-in-a-maze puzzle or labyrinth game enclosed in a transparent plastic sphere. By twisting and turning it, players try to maneuver a small steel ball through a complex maze along narrow plastic tracks. The maze has many steps (varying across puzzles). The number of steps ranges from 30 ...

  5. Marble Blast Ultra - Wikipedia

    en.wikipedia.org/wiki/Marble_Blast_Ultra

    Mode (s) Single-player, multiplayer. Marble Blast Ultra is a 3D platform game developed by GarageGames. It was released on January 25, 2006 for the Xbox 360 via Xbox Live Arcade. It is the sequel to Marble Blast Gold. It features 60 levels, enhanced graphics, 2 new power-ups and a multiplayer mode. A web browser port of the game under the title ...

  6. Geometry Dash - Wikipedia

    en.wikipedia.org/wiki/Geometry_Dash

    Geometry Dash is a side-scrolling music platforming game series developed by Robert Topala. The game was released on 13 August 2013 on iOS and Android, and the Windows and macOS versions on 22 December 2014. In Geometry Dash, players control the movement of an icon and navigate music-based levels while avoiding obstacles such as spikes.

  7. The top 10 hardest bosses in Dark Souls history - AOL

    www.aol.com/news/2016-06-03-the-top-10-hardest...

    The Soul of Cinder, the final boss in Dark Souls 3, is designed to be the hardest fight in any of the three games. He's almost that, but does have two full health bars and gets more difficult the ...

  8. Kaizo Mario World - Wikipedia

    en.wikipedia.org/wiki/Kaizo_Mario_World

    The Japanese word "kaizō" (改造) simply refers to ROM hacking in the gaming industry, since its literal meaning is "reorganize," "restructure," or "reconstruct," but Kaizo Mario World's prominence means that other ROM hacks have used this term to indicate an extreme level of difficulty, such as Kaizo Mario Bros. 3, Kaizo Mario 64, SMG2 The Kaizo Green Stars by Evanbowl, and the Kaizo ...

  9. Quake III Arena - Wikipedia

    en.wikipedia.org/wiki/Quake_III_Arena

    A mirror reflects Sarge and the Quake III logo in the opening scene of the first level, Q3DM0. The id Tech 3 engine is the name given to the engine that was developed for Quake III Arena. Unlike most other games released at the time, Quake III Arena requires an OpenGL-compliant graphics accelerator to run.