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  2. Input/output (C++) - Wikipedia

    en.wikipedia.org/wiki/Input/output_(C++)

    In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [ 1][ 2] It is an object-oriented alternative to C's FILE -based streams from the C standard library. [ 3][ 4]

  3. Compiler correctness - Wikipedia

    en.wikipedia.org/wiki/Compiler_correctness

    Compiler correctness. In computing, compiler correctness is the branch of computer science that deals with trying to show that a compiler behaves according to its language specification. [citation needed] Techniques include developing the compiler using formal methods and using rigorous testing (often called compiler validation) on an existing ...

  4. Compiler - Wikipedia

    en.wikipedia.org/wiki/Compiler

    Program execution. In computing, a compiler is a computer program that translates computer code written in one programming language (the source language) into another language (the target language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming ...

  5. Buffer overflow protection - Wikipedia

    en.wikipedia.org/wiki/Buffer_overflow_protection

    Canaries or canary words or stack cookies are known values that are placed between a buffer and control data on the stack to monitor buffer overflows. When the buffer overflows, the first data to be corrupted will usually be the canary, and a failed verification of the canary data will therefore alert of an overflow, which can then be handled, for example, by invalidating the corrupted data.

  6. Tracing just-in-time compilation - Wikipedia

    en.wikipedia.org/wiki/Tracing_just-in-time...

    MSVC. v. t. e. Tracing just-in-time compilation is a technique used by virtual machines to optimize the execution of a program at runtime. This is done by recording a linear sequence of frequently executed operations, compiling them to native machine code and executing them.

  7. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ has enumeration types that are directly inherited from C's and work mostly like these, except that an enumeration is a real type in C++, giving added compile-time checking. Also (as with structs), the C++ enum keyword is combined with a typedef, so that instead of naming the type enum name, simply name it name.

  8. Loop unrolling - Wikipedia

    en.wikipedia.org/wiki/Loop_unrolling

    Loop unrolling. Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.

  9. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.