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  2. Q*bert - Wikipedia

    en.wikipedia.org/wiki/Q*bert

    Genre (s) Action, puzzle. Mode (s) 1-2 players alternating turns. Q*bert ( / ˈkjuːbərt /) is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a 2D action game with puzzle elements that uses isometric graphics to create a pseudo-3D effect.

  3. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    History of video games. An arcade video game is an arcade game where the player's inputs from the game's controllers are processed through electronic or computerized components and displayed to a video device, typically a monitor, all contained within an enclosed arcade cabinet. Arcade video games are often installed alongside other arcade ...

  4. List of Atari, Inc. games (1972–1984) - Wikipedia

    en.wikipedia.org/wiki/List_of_Atari,_Inc._games...

    List of Atari, Inc. games (1972–1984) Atari, Inc. was an American video game developer and video game console and home computer development company which operated between 1972 and 1984. During its years of operation, it developed and produced over 350 arcade, console, and computer games for its own systems, and almost 100 ports of games for ...

  5. Pong - Wikipedia

    en.wikipedia.org/wiki/Pong

    Single-player, multiplayer. Pong is a table tennis –themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released on 29 November 1972. It was one of the earliest arcade video games; it was created by Allan Alcorn as a training exercise assigned to him by Atari co-founder Nolan ...

  6. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics -based Asteroids in 1979, made possible by new ...

  7. Arcade video game - Wikipedia

    en.wikipedia.org/wiki/Arcade_video_game

    The novelty of arcade games waned sharply after 1982 due to several factors, including market saturation of arcades and arcade games, a moral panic over video games (similar to fears raised over pinball machines in the decades prior), and the 1983 video game crash as the home-console market impacted arcades

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