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Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games. [ 3] The game's development started in 2014 and was teased under the codename Project A in October 2019. A closed beta period began with limited access on April 7, 2020, followed by a release on June 2, 2020.
This is a list of esports players. This is not a complete list of all active, professional esports players, but rather a consolidation of the most influential or significant. The list does not include online poker or online chess players, since they are usually separated from esports.
TSM, formerly known as Team SoloMid, is a professional esports organization based in the United States. It was founded in September 2009 by Andy "Reginald" Dinh.TSM currently fields players in Apex Legends, Counter-Strike 2, Dota 2, Fortnite, PUBG: Battlegrounds, Overwatch 2, Rocket League, Guilty Gear Strive, Super Smash Bros., and Valorant.
A knockout (abbreviated to KO or K.O.) is a fight-ending, winning criterion in several full-contact combat sports, such as boxing, kickboxing, muay thai, mixed martial arts, karate, some forms of taekwondo and other sports involving striking, as well as fighting -based video games. A full knockout is considered any legal strike or combination ...
The Valorant Champions Tour ( VCT) is a global competitive esports tournament series for the video game Valorant organised by Riot Games, the game's developers. The series runs multiple events throughout each season, culminating in Valorant Champions, the top-level event of the tour. The VCT was announced in 2020, with its inaugural season ...
Evil Geniuses (EG) is an American esports organization based in Seattle, Washington.Founded in 1999, the organization has fielded players in various fighting games, Call of Duty, Counter-Strike: Global Offensive, Dota 2, Fortnite Battle Royale, Halo, League of Legends, Valorant, StarCraft II, Rocket League, Tom Clancy's Rainbow Six Siege, and World of Warcraft.
Pound for pound is a ranking used in combat sports, such as boxing, [ 1] wrestling, [ 2] or mixed martial arts, [ 3] of who the better fighters are irrespective of their weight, i.e. adjusted to compensate for weight class. As these fighters do not compete directly, judging the best fighter pound for pound is subjective, and ratings vary.
The majority of esports titles are fighting games, first-person shooters (FPS), real-time strategy (RTS), traditional sports, and multiplayer online battle arena games (MOBA), with the MOBA genre being the most popular in terms of participation and viewership. Players around the world will compete in trying to win the prize pool.