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  2. Continental Rummy - Wikipedia

    en.wikipedia.org/wiki/Continental_Rummy

    The object of Continental Rummy is to be the player with the fewest penalty points after playing all seven hands. Everyone draws one card, the high card deals, and the subsequent deals are passed to the left. Two 52-card decks are used plus two Jokers per deck. The number of decks used additional to the base of two is determined by dividing the ...

  3. Cribbage - Wikipedia

    en.wikipedia.org/wiki/Cribbage

    A game of cribbage being played. Play proceeds through a succession of "hands", each hand consisting of a "deal", "the play" and "the show". At any time during any of these stages, if a player reaches the target score (usually 121), play ends immediately with that player being the winner of the game.

  4. Misdeal (cards) - Wikipedia

    en.wikipedia.org/wiki/Misdeal_(cards)

    The rules for a misdeal and penalty vary according to the game. A misdeal is sometimes called by miscounting, or when two cards stick together. [2] Sometimes, when a misdeal is detected, a new hand is dealt. [3] [4] In most games a misdeal, and recall of the cards, does not prevent the same player dealing again. [5]

  5. Canasta - Wikipedia

    en.wikipedia.org/wiki/Canasta

    Canasta. Canasta (/ kəˈnæstə /; Spanish for "basket") is a card game of the rummy family of games believed to be a variant of 500 rum. [1][2][3][4][5] Although many variations exist for two, three, five or six players, it is most commonly played by four in two partnerships with two standard decks of cards.

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  7. Rules of cribbage - Wikipedia

    en.wikipedia.org/wiki/Rules_of_cribbage

    Cribbage uses a standard 52-card deck of cards. The jokers are removed; the suits are equal in status. The players cut for first deal, with the player cutting the lowest card (the ace counts as one, and is the lowest card) dealing first. If the cutters tie, the cards are re-shuffled and re-cut.

  8. Chicago (bridge card game) - Wikipedia

    en.wikipedia.org/wiki/Chicago_(bridge_card_game)

    Origins and distinctions. Getting its name from the Standard Club of Chicago where it originated in the early 1960s, [1][3] the game is well suited to club and home play. [4] While the auction and the play of the hand are the same as in rubber bridge, Chicago has the following unique features: A rubber consists of exactly four deals.

  9. Phase 10 - Wikipedia

    en.wikipedia.org/wiki/Phase_10

    Phase 10. Phase 10 is a card game created in 1982 by Kenneth Johnson and sold by Mattel, which purchased the rights from Fundex Games in 2010. [1] Phase 10 is based on a variant of rummy known as contract rummy. It consists of a special deck equivalent to two regular decks of cards, and can be played by two to six people.

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