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  2. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  3. Anomia (game) - Wikipedia

    en.wikipedia.org/wiki/Anomia_(game)

    Anomia is a card-based party game designed by Andrew Innes and first published by Anomia Press in 2009. It is a fast-paced game where players flip cards until the symbols on two players’ cards match. Matching players then race to give an example of the category on their opponent’s card. [1] Following its release, multiple editions have been ...

  4. Pegity - Wikipedia

    en.wikipedia.org/wiki/Pegity

    The game also includes patterns for creating designs on the game board as an alternative to playing the game for children too young to play the game. Publication history. Parker Brothers introduced the game in 1925, and continued to produce it through the 1960s. Recognition

  5. Candy Land - Wikipedia

    en.wikipedia.org/wiki/Candy_Land

    Candy Land (also known as Candyland) is a simple racing board game created by Eleanor Abbott and published by Milton Bradley in 1948. The game requires no reading and minimal counting skills, making it suitable for young children. No strategy is involved as players are never required to make choices; only following directions is required.

  6. Category:Children's board games - Wikipedia

    en.wikipedia.org/wiki/Category:Children's_board...

    The Game of Cootie. The Game of Life. Gnip Gnop. Go to the Head of the Class. The Grape Escape. Green Ghost. Guess Who? Gunjin Shōgi.

  7. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Play (activity) Playfulness by Paul Manship. Play is a range of intrinsically motivated activities done for recreational pleasure and enjoyment. [1] Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds .

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