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  2. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine. Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  3. Escape from Tarkov - Wikipedia

    en.wikipedia.org/wiki/Escape_from_Tarkov

    Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment "BEAR").

  4. List of open-source video games - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source_video...

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  5. Source code - Wikipedia

    en.wikipedia.org/wiki/Source_code

    Source code is the form of code that is modified directly by humans, typically in a high-level programming language. Object code can be directly executed by the machine and is generated automatically from the source code, often via an intermediate step, assembly language. While object code will only work on a specific platform, source code can ...

  6. Build (game engine) - Wikipedia

    en.wikipedia.org/wiki/Build_(game_engine)

    On June 20, 2000 (according to his website) Ken Silverman released the Build Engine source code under a proprietary non-commercial license. [ 11 ] [ 1 ] Silverman explained that after id Software set a precedent by releasing the source code for the Doom engine , fans had been pressuring him to release the source code for the Build Engine.

  7. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine ( CE) is a proprietary, source available [5] freeware memory scanner / debugger created by Eric Heijnen ("Byte, Darke") for the Windows operating system in 2000. [6] [7] Cheat Engine is mostly used for cheating in computer games and is sometimes modified and recompiled to support new games. It searches for values input by the user ...

  8. Visual Studio Code - Wikipedia

    en.wikipedia.org/wiki/Visual_Studio_Code

    Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [14]On November 18, 2015, the project "Visual Studio Code - Open Source" (also known as "Code - OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.

  9. Ken Silverman - Wikipedia

    en.wikipedia.org/wiki/Ken_Silverman

    The Build engine is a first-person shooter engine created by Ken Silverman for 3D Realms from 1993 to 1996. The engine was used in a number of popular games of the era, and its source code was released on June 20, 2000. Shortly after the Duke Nukem 3D source code was released in 2003, Silverman added the Polymost renderer to the Build engine.