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  2. Special Edition Creation Kit Installation - TES Alliance

    tesalliance.org/forums/index.php?/topic/7980-special-edition-creation-kit...

    This tells the Creation Kit what to do when you double click on a script in the Creation Kit. 0 (the default) value opens the script in the external editor you have associated with .psc files. 1 value opens the script in the Creation Kit (I do not recommend). 2 value opens the properties of the script in the Creation Kit.

  3. CK Basics: Lesson #1 - Creation Kit Basics - TES Alliance

    tesalliance.org/forums/index.php?/topic/6838-ck-basics-lesson-1

    CK Basics Lesson #1: Rendering Skyrim. Part I: Creating an Interior. Before we dive in, if you are a beginner or approaching the CK for the first time from other toolsets, make sure you have read the Introduction to the course before proceeding. This lesson covers the very basics of working in the Render Window of the Creation Kit.

  4. [Skyrim] [Skyrim Special Edition] How to open several instances...

    tesalliance.org/forums/index.php?/topic/7766-skyrim-skyrim-special-edition-how...

    Also, if you cant open 2 instances of the kit. You can do something also useful by having multiple Object Windows open. It is similar to what Lady O.T.M was saying, keeping each open for a different idea for or for referencing where items are placed in a cell;etc

  5. Creation Kit - Installation Problem - TES Alliance

    tesalliance.org/forums/index.php?/topic/8763-creation-kit-installation-problem

    The Creation Kit seems to be looking for .NIF files that are not on my machine, as so far as I can tell, not in the game at all. (Maybe from Oldrim?) My data did not load.

  6. CK Basics: An Introduction - Creation Kit Basics - TES Alliance

    tesalliance.org/forums/index.php?/topic/6840-ck-basics-an-introduction

    Part I: Installing the Creation Kit. Step 1: Launch Steam and log into your user account. Step 2: Click on Games>Game Library. Step 3: On the drop-down menu labeled "ALL GAMES" select "TOOLS". Step 4: Under the title column look for "Creation Kit". Step 5: Right-click on the title and choose "Install Game".

  7. Creation Kit Basics - TES Alliance

    tesalliance.org/forums/index.php?/forum/114-creation-kit-basics

    Creation Kit Basics. First time Skyrim Modders Start Here! Study a Course in CK Basics with Headmaster DarkRider. These are the specific guidelines for polite decorum in the Modding School. Be sure you read them carefully. [*] Treat your fellow students politely and with respect, it's not a competition. Senior students should encourage new ...

  8. CK Basics: Lesson #2 - Creation Kit Basics - TES Alliance

    tesalliance.org/forums/index.php?/topic/6839-ck-basics-lesson-2

    Posted February 7, 2012. Lesson #2 Supplemental: Honing NavMesh. The Navmesh is easily one of the most intimidating new features beginners will face in Skyrim's Creation Kit. In lesson #2 we went over the bare mechanics of NavMeshing exploring how to mesh by hand and what the primary tools do.

  9. Question on Navmesh and Doors - Study Hall - TES Alliance

    tesalliance.org/forums/index.php?/topic/7450-question-on-navmesh-and-doors

    This little tip from the CK Basics Course #4 might help. Quote. Make sure that before you finalize your NavMesh, you have your door teleport links established and your teleport markers properly placed. That way when you finalize the cell a green NavMesh marker will appear in front of the door to allow NPCs to have access.

  10. CK Basics: Lesson #3 - Creation Kit Basics - TES Alliance

    tesalliance.org/forums/index.php?/topic/6842-ck-basics-lesson-3

    In this version of the creation kit, 3D grass does not properly update when landscape editing. While this bug will likely be resolved in later versions of the CK, modders using this version (1.4.23) can resolve floating grass with a series of ini tweak (thanks to Somnyus on Bethesda forums for posting the solution publicly)

  11. Creation kit can't compile scripts? - Papyrus 101 - TES Alliance

    tesalliance.org/forums/index.php?/topic/5482-creation-kit-cant-compile-scripts

    Moderators. 5.4k. Posted September 25, 2012. You need to look at the script that was created for you. Scroll the tabs until you find the 'script' tab. It should have the complete name of your script. Then go to the papyrus editer and pull that script up. Look at line #19. Quote.