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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Symbolab. Symbolab is an answer engine [ 1] that provides step-by-step solutions to mathematical problems in a range of subjects. [ 2] It was originally developed by Israeli start-up company EqsQuest Ltd., under whom it was released for public use in 2011. In 2020, the company was acquired by American educational technology website Course Hero ...

  3. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math contains features that are designed to assist in solving mathematics, science, and tech-related problems, as well as to educate the user. The application features such tools as a graphing calculator and a unit converter. It also includes a triangle solver and an equation solver that provides step-by-step solutions to each problem.

  4. List of computer algebra systems - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_algebra...

    Successor to Derive. Based on Derive's engine used in TI-89/Voyage 200 and TI-Nspire handheld. Wolfram Alpha. Wolfram Research. 2009. 2013. Pro version: $4.99 / month, Pro version for students: $2.99 / month, ioRegular version: free. Proprietary. Online computer algebra system with step-by step solutions.

  5. List of open-source software for mathematics - Wikipedia

    en.wikipedia.org/wiki/List_of_open-source...

    It was originally known as "HECKE and Manin". After a short while it was renamed SAGE, which stands for ‘’Software of Algebra and Geometry Experimentation’’. Sage 0.1 was released in 2005 and almost a year later Sage 1.0 was released. It already consisted of Pari, GAP, Singular and Maxima with an interface that rivals that of Mathematica.

  6. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Mathematics, problem solving. Publication date. 1945. ISBN. 9780691164076. How to Solve It (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. [1] This book has remained in print continually since 1945.

  7. Euler method - Wikipedia

    en.wikipedia.org/wiki/Euler_method

    It is the most basic explicit method for numerical integration of ordinary differential equations and is the simplest Runge–Kutta method. The Euler method is named after Leonhard Euler, who first proposed it in his book Institutionum calculi integralis (published 1768–1770). [ 1]

  8. Photomath - Wikipedia

    en.wikipedia.org/wiki/Photomath

    Photomath is an educational technology mobile app, owned by Google. It features a computer algebra system with an augmented optical character recognition system, designed for use with a smartphone's camera to scan and recognize mathematical equations; the app then displays step-by-step explanations onscreen. [ 4]

  9. Jacobi method - Wikipedia

    en.wikipedia.org/wiki/Jacobi_method

    Jacobi method. In numerical linear algebra, the Jacobi method (a.k.a. the Jacobi iteration method) is an iterative algorithm for determining the solutions of a strictly diagonally dominant system of linear equations. Each diagonal element is solved for, and an approximate value is plugged in. The process is then iterated until it converges.

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