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  2. GDevelop - Wikipedia

    en.wikipedia.org/wiki/GDevelop

    GDevelop is a 2D and 3D cross-platform, free and open-source game engine, which mainly focuses on creating PC and mobile games, as well as HTML5 games playable in the browser. [ 4][ 5][ 6] Created by Florian Rival, a software engineer at Google, [ 7] GDevelop is mainly aimed at non-programmers and game developers of all skillsets, employing ...

  3. Alice (software) - Wikipedia

    en.wikipedia.org/wiki/Alice_(software)

    Alice (software) Alice is an object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models. The software was developed first at University of Virginia in 1994, then Carnegie Mellon (from 1997), by a research group led by Randy ...

  4. 3D Movie Maker - Wikipedia

    en.wikipedia.org/wiki/3D_Movie_Maker

    3D computer graphics software. License. MIT License (formerly Proprietary) 3D Movie Maker (commonly shortened to 3DMM) is a children's computer program developed by Microsoft Home 's Microsoft Kids subsidiary released in 1995. Using the program, users can make films by placing 3D characters and props into pre-rendered environments, as well as ...

  5. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    PlayCanvas is an open-source [1] 3D game engine/interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing from multiple computers via a browser-based interface. [2] It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable ...

  6. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop, mobile, console, augmented reality, and virtual reality platforms.

  7. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  8. Video game design - Wikipedia

    en.wikipedia.org/wiki/Video_game_design

    Video game design is the process of designing the rules and content of video games in the pre-production stage [ 1] and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdisciplines are world design, level design, system design, content design, and user interface design.

  9. Kodu Game Lab - Wikipedia

    en.wikipedia.org/wiki/Kodu_Game_Lab

    kodugamelab .com. Kodu Game Lab, originally named Boku, is a programming integrated development environment (IDE) by Microsoft 's FUSE Labs. It runs on Xbox 360 and Microsoft Windows. It was released on the Xbox Live Marketplace on June 30, 2009. [ 3] A Windows version is available to the general public for download from Microsoft's FUSE web ...