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  2. Category:Massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/Category:Massively...

    A massively multiplayer online game (MMOG) is a type of computer game that enables hundreds or thousands of players to simultaneously interact in a game world they are connected to via the Internet. See also list of MMOGs .

  3. Category:Massively multiplayer online first-person shooter ...

    en.wikipedia.org/wiki/Category:Massively...

    Video games portal; Massively multiplayer online first-person shooter games combine the genres of first-person shooter and massively multiplayer online game to allow large numbers of players to interact on the same virtual world. See also the list of MMOFPSs

  4. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display.

  5. Category : Massively multiplayer online real-time strategy games

    en.wikipedia.org/wiki/Category:Massively...

    Massively multiplayer online real-time strategy games are mostly subscription-based virtual worlds for thousands of players to interact together. See also the list of MMORTSs Pages in category "Massively multiplayer online real-time strategy games"

  6. List of massively multiplayer online real-time strategy games

    en.wikipedia.org/wiki/List_of_massively...

    This is a selected list of massively multiplayer online real-time strategy games. MMORTSs are large multi-user games that take place in perpetual online worlds with hundreds or thousands of other players.

  7. 2015 in video games - Wikipedia

    en.wikipedia.org/wiki/2015_in_video_games

    Sales of video games in 2015 reached $61 billion, according to analysis firm SuperData, an 8% increase from 2014. Of this, the largest sector was in computer game sales and subscription services, accounting for $32 billion. Mobile games revenues were at $25.1 billion, a 10% increase from 2014. Digital sales on consoles made up the remaining $4 ...

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