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Whyville. Whyville is an educational Internet site geared towards children aged 8–14, founded and managed by Numedeon Inc. Whyville engages its uses in learning about a broad range of topics, including science, business, art and geography. Whyville's users (Whyvillians) engage in virtual world simulation based games and role play sponsored by ...
A virtual world (also called a virtual space) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others. [3][4] These avatars can be textual, [5] graphical representations ...
June 5, 2007 [1] Genre (s) Educational, adventure, single-player with massively multiplayer online game elements. Mode (s) Single and multiplayer. Poptropica is an online role-playing game, developed in 2007 by Pearson Education 's Family Education Network, and targeted towards children aged 6 to 15. Poptropica is primarily the creation of Jeff ...
ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on
Jess M. Brallier (born May 31, 1953) is a publisher working in various media, genres, and formats, such as bestselling books, popular web sites, apps, and virtual worlds including Poptropica, one of the Internet's largest virtual worlds for kids. [1] He helped launch bestselling brands such as Diary of a Wimpy Kid and Galactic Hot Dogs; and ...
secondlife.com. Second Life is a multiplayer virtual world that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online environment. Developed and owned by the San Francisco -based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and ...
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games. The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks ...
Neopets is a free-to-play virtual pet browser game. First launched in 1999, the game allows users to own virtual pets ("Neopets") and explore a virtual world called "Neopia." Players can earn one of two virtual currencies. One currency, called Neopoints, can be obtained for free through on-site features like games, events, and contests.
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