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  2. Misdeal (cards) - Wikipedia

    en.wikipedia.org/wiki/Misdeal_(cards)

    The rules for a misdeal and penalty vary according to the game. A misdeal is sometimes called by miscounting, or when two cards stick together. [2] Sometimes, when a misdeal is detected, a new hand is dealt. [3] [4] In most games a misdeal, and recall of the cards, does not prevent the same player dealing again. [5]

  3. Cribbage - Wikipedia

    en.wikipedia.org/wiki/Cribbage

    A game of cribbage being played. Play proceeds through a succession of "hands", each hand consisting of a "deal", "the play" and "the show". At any time during any of these stages, if a player reaches the target score (usually 121), play ends immediately with that player being the winner of the game.

  4. Zazzle - Wikipedia

    en.wikipedia.org/wiki/Zazzle

    Zazzle is an American online marketplace that allows designers and customers to create their own products with independent manufacturers (clothing, posters, etc.), as well as use images from participating companies. Zazzle has partnered with many brands to amass a collection of digital images from companies like Disney, Warner Brothers and NCAA ...

  5. Rules of cribbage - Wikipedia

    en.wikipedia.org/wiki/Rules_of_cribbage

    Cribbage uses a standard 52-card deck of cards. The jokers are removed; the suits are equal in status. The players cut for first deal, with the player cutting the lowest card (the ace counts as one, and is the lowest card) dealing first. If the cutters tie, the cards are re-shuffled and re-cut.

  6. Continental Rummy - Wikipedia

    en.wikipedia.org/wiki/Continental_Rummy

    The object of Continental Rummy is to be the player with the fewest penalty points after playing all seven hands. Everyone draws one card, the high card deals, and the subsequent deals are passed to the left. Two 52-card decks are used plus two Jokers per deck. The number of decks used additional to the base of two is determined by dividing the ...

  7. 500 (card game) - Wikipedia

    en.wikipedia.org/wiki/500_(card_game)

    500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...

  8. Malaysian/Singaporean checkers - Wikipedia

    en.wikipedia.org/wiki/Malaysian/Singaporean_Checkers

    Malaysian/Singaporean checkers follows the same rules as international draughts, with exceptions being pieces not able to move backwards (towards the player), the requirement to forfeit a capturing piece if the player fails to or wishes not to capture any enemy piece(s) with it, and a larger gameboard (12×12 squares instead of 10×10), and more checkers per player (30 instead of 20).

  9. Switch (card game) - Wikipedia

    en.wikipedia.org/wiki/Switch_(card_game)

    Switch is played with a regular, single deck of playing cards, or with two standard decks (shuffled into one) if there is a large number of players.. Each player at their turn may play any card from their hand that matches the suit or the rank of the card previously played; for example, if the previous card was a seven of clubs, the next player may put down any seven card, or any club card ...

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