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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Wargame Construction Set - Wikipedia

    en.wikipedia.org/wiki/Wargame_Construction_Set

    Mode (s) Single-player, two-player. Wargame Construction Set is a video game game creation system published in 1986 by Strategic Simulations. Developed by Roger Damon, it allows the user to construct, edit and play customizable wargame scenarios. It was released for the Amiga, Atari 8-bit computers, Atari ST, Commodore 64, and MS-DOS.

  4. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Adventure Construction Set (ACS) is a game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games. ACS was published by Electronic Arts in 1984 for the Commodore 64, then for the Apple II, Amiga, and MS-DOS. Smith previously developed several commercial adventure games of a similar style, such as ...

  5. The Quill (software) - Wikipedia

    en.wikipedia.org/wiki/The_Quill_(software)

    The Quill. (software) The Quill is a game creation system for text adventures. [1] Written by Graeme Yeandle, it was published on the ZX Spectrum by Gilsoft in December 1983. [2] Although available to the general public, it was used by several games companies to create best-selling titles; over 450 commercially published titles for the ZX ...

  6. Open 3D Engine - Wikipedia

    en.wikipedia.org/wiki/Open_3D_Engine

    Website. www .o3de .org. Open 3D Engine is a free and open-source 3D game engine developed by Open 3D Foundation, a subsidiary of the Linux Foundation, [3] and distributed under the Apache 2.0 open source license. [4] The initial version of the engine is an updated version of Amazon Lumberyard, [5] contributed by Amazon Games.

  7. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game engines are tools available to implement video games without building everything from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines. Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions.

  8. The Bard's Tale Construction Set - Wikipedia

    en.wikipedia.org/wiki/The_Bard's_Tale...

    Single-player. The Bard's Tale Construction Set is a computer game creation system that allows for the creation of dungeon crawl video games based on the Bard's Tale game engine. It was developed by Interplay Productions in 1991 and distributed by Electronic Arts. It was released for the Amiga and MS-DOS . Unlike other similar engines, it was ...

  9. World Builder - Wikipedia

    en.wikipedia.org/wiki/World_Builder

    License. Freeware. World Builder is a game creation system for point-and-click text-and-graphics adventure games. [1] It was released for Macintosh in 1986 by Silicon Beach Software and had already been used for creating Enchanted Scepters in 1984. On August 7, 1995, developer William C. Appleton released World Builder as freeware .

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