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  2. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    License. Proprietary. Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76. A new iteration of the engine, Creation Engine 2, was used to create Starfield.

  3. Gamebryo - Wikipedia

    en.wikipedia.org/wiki/Gamebryo

    Gamebryo (/ ɡ eɪ m. b r iː oʊ /; gaym-BREE-oh; formerly NetImmerse until 2003) is a game engine developed by Gamebase Co., Ltd. and Gamebase USA, that incorporates a set of tools and plugins including run-time libraries, [1] supporting video game developers for numerous cross-platform game titles in a variety of genres, and served as a basis for the Creation Engine.

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The first game using Source 2, Dota 2, was ported over from the original Source engine. One of The Lab's minigame Robot Repair uses Source 2 engine while rest of seven uses Unity's engine. Spring: C++: C, C++, Java/JVM, Lua, Python: Yes 3D Windows, Linux, macOS: Balanced Annihilation, Zero-K: GPL-2.0-or-later: RTS, simulated events, OpenGL ...

  5. Gamebase USA now an authorized middleware developer for Wii U

    www.aol.com/news/2013-01-29-gamebase-usa-now-an...

    Gamebase USA CEO Davide Brame added, "We are excited to be a middleware developer for such an innovative system as the Wii U console. The Gamebryo engine has been utilized by a long legacy of Wii ...

  6. Category:Gamebryo games - Wikipedia

    en.wikipedia.org/wiki/Category:Gamebryo_games

    Eden Eternal. El Shaddai: Ascension of the Metatron. The Elder Scrolls IV: Knights of the Nine. The Elder Scrolls IV: Oblivion. The Elder Scrolls IV: Shivering Isles. Empire Earth II. Empire Earth III. Epic Mickey. Epic Mickey 2: The Power of Two.

  7. Development of The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/Development_of_The_Elder...

    A new engine was envisioned, one which would take advantage of advanced lighting and shader routines, like high-dynamic-range rendering and specular mapping. The final product was shipped with an engine formed of a mixture of in-house tech and Numerical Design Limited's Gamebryo engine, [63] "tricked out" in collaboration with Bethesda's ...

  8. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    v. t. e. A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs such as a level editor. [1] The "engine" terminology is akin to the term "software engine" used more widely in the software industry . Game engine can also refer to the development ...

  9. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    Source is a 3D game engine developed by Valve. It debuted as the successor to GoldSrc in 2004 with the releases of Half-Life: Source, Counter-Strike: Source, and Half-Life 2. It is most well-known for its usage by Valve, but the engine has been used both by small teams and individuals to create modifications of Valve games, [1] and other ...