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  2. Windows 10 version history - Wikipedia

    en.wikipedia.org/wiki/Windows_10_version_history

    Windows 10 is a major release of the Windows NT operating system developed by Microsoft.Microsoft described Windows 10 as an "operating system as a service" that would receive ongoing updates to its features and functionality, augmented with the ability for enterprise environments to receive non-critical updates at a slower pace or use long-term support milestones that will only receive ...

  3. Windows Display Driver Model - Wikipedia

    en.wikipedia.org/wiki/Windows_Display_Driver_Model

    Windows 10 Anniversary Update (version 1607) includes WDDM 2.1, which supports Shader Model 6.0 (mandatory for feature levels 12_0 and 12_1), and DXGI 1.5 which supports HDR10 - a 10-bit high dynamic range, wide gamut format defined by ITU-T Rec. 2100/Rec.2020 - and variable refresh rates.

  4. Windows 11 version history - Wikipedia

    en.wikipedia.org/wiki/Windows_11_version_history

    Windows 11 is a major release of the Windows NT operating system developed by Microsoft that was released in October 2021. Starting with Windows 10, Microsoft described Windows as an "operating system as a service" that would receive ongoing updates to its features and functionality, augmented with the ability for enterprise environments to receive non-critical updates at a slower pace or use ...

  5. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    GLSL 1.5, Geometry Shader, Multi-sampled textures [50] 3.3 March 11, 2010 GLSL 3.30, Backports as much function as possible from the OpenGL 4.0 specification 4.0 March 11, 2010 GLSL 4.00, Tessellation on GPU, shaders with 64-bit precision [51] 4.1 July 26, 2010 GLSL 4.10, Developer-friendly debug outputs, compatibility with OpenGL ES 2.0 [52] 4.2

  6. High-Level Shader Language - Wikipedia

    en.wikipedia.org/wiki/High-Level_Shader_Language

    The High-Level Shader Language [1] or High-Level Shading Language [2] ( HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...

  7. Sustainable development - Wikipedia

    en.wikipedia.org/wiki/Sustainable_development

    Sustainable development is an approach to growth and human development that aims to meet the needs of the present without compromising the ability of future generations to meet their own needs. [ 1][ 2] The aim is to have a society where living conditions and resources meet human needs without undermining planetary integrity. [ 3][ 4 ...

  8. Direct3D - Wikipedia

    en.wikipedia.org/wiki/Direct3D

    Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware acceleration if it is available on the graphics card, allowing for hardware acceleration of the entire ...

  9. 3DMark - Wikipedia

    en.wikipedia.org/wiki/3DMark

    3DMark. 3DMark is a computer benchmarking tool created and developed by UL (formerly Futuremark ), to determine the performance of a computer's 3D graphic rendering and CPU workload processing capabilities. Running 3DMark produces a 3DMark score, with higher numbers indicating better performance. The 3DMark measurement unit is intended to give ...