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  2. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  3. Video game development - Wikipedia

    en.wikipedia.org/wiki/Video_game_development

    v. t. e. Video game development (sometimes shortened to gamedev) is the process of creating a video game. It is a multidisciplinary practice, involving programming, design, art, audio, user interface, and writing. Each of those may be made up of more specialized skills; art includes 3D modeling of objects, character modeling, animation, visual ...

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Type. Game creation system, massively multiplayer online game. Roblox ( / ˈroʊblɒks / ROH-bloks) is an online game platform and game creation system developed by Roblox Corporation that allows users to program and play games created by themselves or other users.

  5. Video games in Greece - Wikipedia

    en.wikipedia.org/wiki/Video_games_in_Greece

    Video game development. Greece is characterized by a small and largely fragmented video games market, consisting mostly of indie micro-enterprises and individual developers. Characteristic of this landscape is the fact that in 2013, it is estimated that only 120 people were working in the games industry at just 11 registered companies. [ 8]

  6. Category:Video games developed in Greece - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    C. Chicken Invaders. Claws of Furry. The Clockwork Man. Command: Modern Air Naval Operations. Conspiracies (video game) Conspiracies II - Lethal Networks. Crying Is Not Enough.

  7. Age of Empires (video game) - Wikipedia

    en.wikipedia.org/wiki/Age_of_Empires_(video_game)

    Mode (s) Single-player, multiplayer. Age of Empires ( AoE) is a real-time strategy video game based on history, developed by Ensemble Studios and published by Microsoft, and the first game in the Age of Empires series. The game uses the Genie Engine, a 2D sprite -based game engine. The game allows the user to act as the leader of an ancient ...

  8. Gaming computer - Wikipedia

    en.wikipedia.org/wiki/Gaming_computer

    A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards, a high core-count CPU with higher raw performance and higher-performance RAM. Gaming PCs are also used for other ...

  9. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    e. The history of video games began in the 1950s and 1960s as computer scientists began designing simple games and simulations on minicomputers and mainframes. Spacewar! was developed by Massachusetts Institute of Technology (MIT) student hobbyists in 1962 as one of the first such games on a video display. The first consumer video game hardware ...