Search results
Results From The WOW.Com Content Network
Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time ...
The relation between pressure and pointer speed can be adjusted, just as mouse speed is adjusted. On a QWERTY keyboard, the stick is typically embedded between the G, H and B keys, and the mouse buttons are placed just below the space bar. The mouse buttons can be operated right-handed or left-handed due to their placement below the keyboard ...
Double-click. A double-click is the act of pressing a computer mouse button twice quickly without moving the mouse. Double-clicking allows two different actions to be associated with the same mouse button. It was developed by Tim Mott of Xerox Palo Alto Research Center.
Keystroke logging, often referred to as keylogging or keyboard capturing, is the action of recording (logging) the keys struck on a keyboard, [1] [2] typically covertly, so that a person using the keyboard is unaware that their actions are being monitored. Data can then be retrieved by the person operating the logging program.
A typical wireless computer mouse. A computer mouse (plural mice, also mouses) [nb 1] is a hand-held pointing device that detects two-dimensional motion relative to a surface. This motion is typically translated into the motion of the pointer (called a cursor) on a display, which allows a smooth control of the graphical user interface of a ...
Words per minute is a common metric for assessing reading speed and is often used in the context of remedial skills evaluation, as well as in the context of speed reading, where it is a controversial measure of reading performance. A word in this context is the same as in the context of speech. Research done in 2012 [ 9] measured the speed at ...
Keystroke-level model. In human–computer interaction, the keystroke-level model ( KLM) predicts how long it will take an expert user to accomplish a routine task without errors using an interactive computer system. [1] It was proposed by Stuart K. Card, Thomas P. Moran and Allen Newell in 1980 in the Communications of the ACM and published in ...
Numeric keypad, integrated with keyboard Numeric keypad, as a separate unit. For use with a shorter keyboard or laptop which omits the numberpad Bluetooth numeric keypad, working also as calculator A numeric keypad , number pad , numpad , or ten key , [ 1 ] [ 2 ] [ 3 ] is the palm-sized, usually-17-key section of a standard computer keyboard ...