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  2. Field of view in video games - Wikipedia

    en.wikipedia.org/wiki/Field_of_view_in_video_games

    A field of view. In first person video games, the field of view or field of vision (abbreviated FOV) is the extent of the observable game world that is seen on the display at any given moment. It is typically measured as an angle, although whether this angle is the horizontal, vertical, or diagonal component of the field of view varies from ...

  3. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time ...

  4. Valorant - Wikipedia

    en.wikipedia.org/wiki/Valorant

    Valorant is a free-to-play first-person tactical hero shooter developed and published by Riot Games. [3] The game's development started in 2014 and was teased under the codename Project A in October 2019. A closed beta period began with limited access on April 7, 2020, followed by a release on June 2, 2020.

  5. Strafing (video games) - Wikipedia

    en.wikipedia.org/wiki/Strafing_(video_games)

    List of FPSs. List of free FPSs. List of MMOFPSs. v. t. e. Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to ...

  6. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    FPS 1. An abbreviation for first-person shooter. 2. An abbreviation for frames per second. See frame rate. frag To kill or achieve a kill in a game against a player or non-player opponent. See also gib. frame rate A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS). frame-perfect

  7. Netcode - Wikipedia

    en.wikipedia.org/wiki/Netcode

    Netcode. Netcode is a blanket term most commonly used by gamers relating to networking in online games, often referring to synchronization issues between clients and servers. Players often infer "bad netcodes" when they experience lag or when their inputs are dropped. Common causes of such issues include high latency between server and client ...

  8. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Real-time strategy ( RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [ 1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early ...

  9. Valorant Champions Tour - Wikipedia

    en.wikipedia.org/wiki/Valorant_Champions_Tour

    The Valorant Champions Tour ( VCT) is a global competitive esports tournament series for the video game Valorant organised by Riot Games, the game's developers. The series runs multiple events throughout each season, culminating in Valorant Champions, the top-level event of the tour. The VCT was announced in 2020, with its inaugural season ...